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Cards similar to Firedrinker Satyr (400)

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Jackal Pup

Jackal Pup

Creature — Jackal (2/1)

Whenever Jackal Pup is dealt damage, it deals that much damage to you.

3.1 /10
$0.10
IllTempered Loner  Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

Creature — Human Werewolf // Creature — Werewolf (3/3)

Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Howlpack Avenger

Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.3 /10
$0.34
Shinka Gatekeeper

Shinka Gatekeeper

Creature — Ogre Warrior (3/2)

Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.

2.2 /10
$0.11
Marauding Raptor

Marauding Raptor

Creature — Dinosaur (2/3)

Creature spells you cast cost less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

9.2 /10
$1.46
Akoum Hellhound

Akoum Hellhound

Creature — Elemental Dog (0/1)

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.

5.6 /10
$0.04
Blazing Rootwalla

Blazing Rootwalla

Creature — Lizard (1/1)

: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.9 /10
$0.09
Electric Eel

Electric Eel

Creature — Fish (1/1)

When Electric Eel enters the battlefield, it deals 1 damage to you.
: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

0.1 /10
$0.62
Fervent Champion

Fervent Champion

Creature — Human Knight (1/1)

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.

7.9 /10
$0.25
Flameblade Adept

Flameblade Adept

Creature — Jackal Warrior (1/2)

Menace
Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn.

3.5 /10
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Foundry Street Denizen

Foundry Street Denizen

Creature — Goblin Warrior (1/1)

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

7 /10
$0.14
Goblin Banneret

Goblin Banneret

Creature — Goblin Soldier (1/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Goblin Banneret gets +2/+0 until end of turn.

5 /10
$0.04
Goblin Champion

Goblin Champion

Creature — Goblin Warrior (0/1)

Haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5.5 /10
$0.05
Invasion of Regatha  Disciples of the Inferno

Invasion of Regatha // Disciples of the Inferno

Battle — Siege // Creature — Human Monk (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.

Disciples of the Inferno

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead.

6.4 /10
$0.07
Mogg Sentry

Mogg Sentry

Creature — Goblin Warrior (1/1)

Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.

3.2 /10
$0.21
Monastery Swiftspear

Monastery Swiftspear

Creature — Human Monk (1/2)

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

7.8 /10
$0.36
Rosnakht Heir of Rohgahh

Rosnakht, Heir of Rohgahh

Legendary Creature — Kobold Warrior (0/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Heroic — Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

6.5 /10
$0.30
Wee Champion

Wee Champion

Creature — Minotaur Child Guest (0/1)

Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion.

1.1 /10
$0.05
Primordial Ooze

Primordial Ooze

Creature — Ooze (1/1)

Primordial Ooze attacks each combat if able.
At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay , where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.

2 /10
$1.82
Akki Avalanchers

Akki Avalanchers

Creature — Goblin Warrior (1/1)

Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate only once each turn.

1.4 /10
$0.04
Armorer Guildmage

Armorer Guildmage

Creature — Human Wizard (1/1)

, : Target creature gets +1/+0 until end of turn.
, : Target creature gets +0/+1 until end of turn.

0.3 /10
$0.12
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