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Cards similar to Firestorm Phoenix (400)

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Stormbreath Dragon

Stormbreath Dragon

Creature — Dragon (4/4)

Flying, haste, protection from white
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

6.3 /10
$1.67
The Big Idea

The Big Idea

Legendary Creature — Brainiac Villain (4/4)

, : Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.
Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.

10 /10
$0.24
The Motherlode Excavator

The Motherlode, Excavator

Legendary Artifact Creature — Robot (5/5)

When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay . When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.

5 /10
$0.15
Village Watch  Village Reavers

Village Watch // Village Reavers

Creature — Human Werewolf // Creature — Werewolf (4/3)

Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Village Reavers

Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.4 /10
$0.08
Volatile Arsonist  DireStrain Anarchist

Volatile Arsonist // Dire-Strain Anarchist

Creature — Human Werewolf // Creature — Werewolf (4/4)

Menace, haste
Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Dire-Strain Anarchist

Menace, haste
Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.9 /10
$0.46
Arcbound Slasher

Arcbound Slasher

Artifact Creature — Cat (0/0)

Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.)

6.4 /10
$0.04
Atarka Pummeler

Atarka Pummeler

Creature — Ogre Warrior (4/5)

Formidable — : Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)

2 /10
$0.07
Avarax

Avarax

Creature — Beast (3/3)

Haste
When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.
: Avarax gets +1/+0 until end of turn.

0.1 /10
$0.01
Backdraft Hellkite

Backdraft Hellkite

Creature — Dragon (4/4)

Flying
Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.

8.3 /10
$0.47
Bloodstoke Howler

Bloodstoke Howler

Creature — Beast (3/4)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.

0.4 /10
$0.08
Bloodthirster

Bloodthirster

Creature — Demon (6/6)

Flying, trample
Whenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.
Bloodthirster can't attack a player it has already attacked this turn.

9.2 /10
$9.37
Boldwyr Intimidator

Boldwyr Intimidator

Creature — Giant Warrior (5/5)

Cowards can't block Warriors.
: Target creature becomes a Coward until end of turn.
: Target creature becomes a Warrior until end of turn.

4.8 /10
$0.12
Bone Pit Brute

Bone Pit Brute

Creature — Cyclops (4/5)

Menace (This creature can't be blocked except by two or more creatures.)
When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn.

1.6 /10
$0.01
Book Devourer

Book Devourer

Creature — Beast (4/5)

Trample
Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.

2.8 /10
$0.04
Cavalier of Flame

Cavalier of Flame

Creature — Elemental Knight (6/5)

: Creatures you control get +1/+0 and gain haste until end of turn.
When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.
When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

7.7 /10
$1.49
Chandras Incinerator

Chandra's Incinerator

Creature — Elemental (6/6)

This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.
Trample
Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.

9.4 /10
$1.06
Chartooth Cougar

Chartooth Cougar

Creature — Cat Beast (4/4)

: Chartooth Cougar gets +1/+0 until end of turn.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

3.7 /10
$0.23
Coercive Recruiter

Coercive Recruiter

Creature — Orc Pirate (4/3)

Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

9 /10
$0.25
Cragsmasher Yeti

Cragsmasher Yeti

Creature — Yeti (4/2)

Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Trample

3.2 /10
$0.11
Crimson Honor Guard

Crimson Honor Guard

Creature — Vampire Knight (4/5)

Trample
At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander.

6.1 /10
$0.10
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