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Cards similar to Fissure Vent (400)

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Rubble Reading

Rubble Reading

Sorcery

Destroy target land. Scry 2.

3.3 /10
$0.03
Scorch the Fields

Scorch the Fields

Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

0.7 /10
$0.03
Seismic Shift

Seismic Shift

Sorcery

Destroy target land. Up to two target creatures can't block this turn.

2.8 /10
$0.05
Seismic Spike

Seismic Spike

Sorcery

Destroy target land. Add .

4.9 /10
$0.23
Sibling Rivalry

Sibling Rivalry

Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

4.7 /10
$0.03
Structural Collapse

Structural Collapse

Sorcery

Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.

1.2 /10
$0.02
Structural Distortion

Structural Distortion

Sorcery

Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.

2.8 /10
$0.03
Survey the Wreckage

Survey the Wreckage

Sorcery

Destroy target land. Create a 1/1 red Goblin creature token.

2.6 /10
$0.03
Tectonic Rift

Tectonic Rift

Sorcery

Destroy target land. Creatures without flying can't block this turn.

4.2 /10
$0.03
Undying Flames

Undying Flames

Sorcery

Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

2.5 /10
$0.27
Wake of Destruction

Wake of Destruction

Sorcery

Destroy target land and all other lands with the same name as that land.

5.1 /10
$0.81
Anzrags Rampage

Anzrag's Rampage

Sorcery

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

6.5 /10
$0.30
Awaken the Sleeper

Awaken the Sleeper

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.

4.8 /10
$0.02
Boiling Seas

Boiling Seas

Sorcery

Destroy all Islands.

3.4 /10
$0.65
Burn Trail

Burn Trail

Sorcery

Burn Trail deals 3 damage to any target.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

1.2 /10
$0.13
Burning Fields

Burning Fields

Sorcery

Burning Fields deals 5 damage to target opponent or planeswalker.

0.4 /10
$2.72
Call for Aid

Call for Aid

Sorcery

Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.

7 /10
$0.32
Chandras Ignition

Chandra's Ignition

Sorcery

Target creature you control deals damage equal to its power to each other creature and each opponent.

9.7 /10
$6.01
Chandras Revolution

Chandra's Revolution

Sorcery

Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.

3.3 /10
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Concussive Bolt

Concussive Bolt

Sorcery

Concussive Bolt deals 4 damage to target player or planeswalker.
Metalcraft — If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.

2.2 /10
$0.05
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