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Cards similar to Fit of Rage (400)

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Wind Sail

Wind Sail

Sorcery

One or two target creatures gain flying until end of turn.

0.3 /10
$0.21
You Come to the Gnoll Camp

You Come to the Gnoll Camp

Instant

Choose one —
• Intimidate Them — Up to two target creatures can't block this turn.
• Fend Them Off — Target creature gets +3/+1 until end of turn.

4.7 /10
$0.02
Aardwolfs Advantage

Aardwolf's Advantage

Sorcery

Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)

0 /10
$0.01
Angraths Rampage

Angrath's Rampage

Sorcery

Choose one —
• Target player sacrifices an artifact.
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.

6.2 /10
$0.12
Assault on Osgiliath

Assault on Osgiliath

Sorcery

Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

6.9 /10
$0.26
Cleaver Riot

Cleaver Riot

Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

4.2 /10
$0.06
Elemental Appeal

Elemental Appeal

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.

3.1 /10
$0.23
Energy Bolt

Energy Bolt

Sorcery

Choose one —
• Energy Bolt deals X damage to target player or planeswalker.
• Target player gains X life.

2.1 /10
$1.09
Forth Eorlingas

Forth Eorlingas!

Sorcery

Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.

8.3 /10
~$20
Hijack

Hijack

Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

7.4 /10
$0.03
Ondu Rising

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

2.7 /10
$0.06
Rakdoss Return

Rakdos's Return

Sorcery

Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.

6.7 /10
$0.62
Sibling Rivalry

Sibling Rivalry

Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

4.7 /10
$0.03
Summons of Saruman

Summons of Saruman

Sorcery

Amass Orcs X. Mill X cards. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Flashback—, Exile X cards from your graveyard.

7.6 /10
$0.87
Warlords Fury

Warlord's Fury

Sorcery

Creatures you control gain first strike until end of turn.
Draw a card.

8.5 /10
$0.13
Battlefield Promotion

Battlefield Promotion

Instant

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.

4.8 /10
$0.04
Blinding Flare

Blinding Flare

Sorcery

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures can't block this turn.

2.8 /10
$0.08
Bonus Round

Bonus Round

Sorcery

Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.

8.6 /10
$4.55
Burn Down the House

Burn Down the House

Sorcery

Choose one —
• Burn Down the House deals 5 damage to each creature and each planeswalker.
• Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.

8.7 /10
$1.46
Burn from Within

Burn from Within

Sorcery

Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

6.5 /10
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