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Cards similar to Fit of Rage (400)

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Seismic Stomp

Seismic Stomp

Sorcery

Creatures without flying can't block this turn.

3.8 /10
$0.02
Shenanigans

Shenanigans

Sorcery

Destroy target artifact.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

7.4 /10
$0.08
Titans Revenge

Titan's Revenge

Sorcery

Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

2.2 /10
$0.21
Torrent of Lava

Torrent of Lava

Sorcery

Torrent of Lava deals X damage to each creature without flying.
As long as Torrent of Lava is on the stack, each creature has ": Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."

0.8 /10
$0.89
Underworld Fires

Underworld Fires

Sorcery

Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.

3 /10
$0.02
Wrenns Resolve

Wrenn's Resolve

Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

9.1 /10
$0.65
Yamabushis Storm

Yamabushi's Storm

Sorcery

Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

1.8 /10
$0.15
Youve Been Caught Stealing

You've Been Caught Stealing

Sorcery

Choose one —
• Threaten the Merchant — Each creature blocks this turn if able.
• Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

5.6 /10
$0.04
Amped Up

Amped Up

Sorcery

This spell costs less to cast for each electrical socket in a wall or floor you can see from your seat.
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.

0.1 /10
$0.03
Ancestral Anger

Ancestral Anger

Sorcery

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.

8.5 /10
$0.24
Arc Trail

Arc Trail

Sorcery

Arc Trail deals 2 damage to any target and 1 damage to another target.

4.5 /10
$0.15
Assault Strobe

Assault Strobe

Sorcery

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

7.3 /10
$0.27
Book Burning

Book Burning

Sorcery

Any player may have Book Burning deal 6 damage to them. If no one does, target player mills six cards.

3 /10
$0.17
Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.

5.3 /10
$0.05
Break Out

Break Out

Sorcery

Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.

2.1 /10
$0.20
Breath of Darigaaz

Breath of Darigaaz

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

6.6 /10
$0.34
Brood Birthing

Brood Birthing

Sorcery

If you control an Eldrazi Spawn, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ." Otherwise, create one of those tokens.

3.7 /10
$0.20
Cleansing Wildfire

Cleansing Wildfire

Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.

7.9 /10
$0.12
Coming In Hot

Coming In Hot

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

4.8 /10
$0.03
Crowds Favor

Crowd's Favor

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

3.8 /10
$0.06
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