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Cards similar to Flailing Ogre (400)

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Skulking Killer

Skulking Killer

Creature — Vampire Assassin (4/2)

When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.

2.7 /10
$0.03
SlaughterPriest of Mogis

Slaughter-Priest of Mogis

Creature — Minotaur Shaman (2/2)

Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.

5.4 /10
$0.04
Smokespew Invoker

Smokespew Invoker

Creature — Zombie Mutant (3/1)

: Target creature gets -3/-3 until end of turn.

0.4 /10
$0.10
Spined Sliver

Spined Sliver

Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

5 /10
$0.48
Splatter Goblin

Splatter Goblin

Creature — Phyrexian Goblin (2/1)

When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

2.7 /10
$0.05
Stingerback Terror

Stingerback Terror

Creature — Scorpion Dragon (7/7)

Flying, trample
Stingerback Terror gets -1/-1 for each card in your hand.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.7 /10
$0.21
Stormchaser Chimera

Stormchaser Chimera

Creature — Chimera (2/3)

Flying
: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

1.4 /10
$0.09
Stormchaser Mage

Stormchaser Mage

Creature — Human Wizard (1/3)

Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

6.4 /10
$0.21
Strider Ranger of the North

Strider, Ranger of the North

Legendary Creature — Human Ranger (4/4)

Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.

4.8 /10
$0.03
Sunhome Enforcer

Sunhome Enforcer

Creature — Giant Soldier (2/4)

Whenever Sunhome Enforcer deals combat damage, you gain that much life.
: Sunhome Enforcer gets +1/+0 until end of turn.

1.9 /10
$0.17
Sword Dancer

Sword Dancer

Creature — Human Rebel (1/2)

: Target attacking creature gets -1/-0 until end of turn.

1.1 /10
$0.15
Tajic Blade of the Legion

Tajic, Blade of the Legion

Legendary Creature — Human Soldier (2/2)

Indestructible
Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

7.7 /10
$0.33
Teferis Honor Guard

Teferi's Honor Guard

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

0.8 /10
$0.17
TelimTor

Telim'Tor

Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

0.9 /10
$0.74
Threnody Singer

Threnody Singer

Creature — Siren (1/3)

Flash
Flying
When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

2.2 /10
$0.03
Truefire Paladin

Truefire Paladin

Creature — Human Knight (2/2)

Vigilance
: Truefire Paladin gets +2/+0 until end of turn.
: Truefire Paladin gains first strike until end of turn.

2.9 /10
$0.14
Tuknir Deathlock

Tuknir Deathlock

Legendary Creature — Human Wizard (2/2)

Flying
, : Target creature gets +2/+2 until end of turn.

0.6 /10
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Tuya Bearclaw

Tuya Bearclaw

Legendary Creature — Human Warrior (2/2)

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

7.2 /10
$0.04
Ubul Sar Gatekeepers

Ubul Sar Gatekeepers

Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

3.1 /10
$0.04
Umara Mystic

Umara Mystic

Creature — Merfolk Wizard (1/3)

Flying
Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.

5.2 /10
$0.04
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