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Cards similar to Flame-Kin Zealot (400)

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Nobilis of War

Nobilis of War

Creature — Spirit Avatar (3/4)

Flying
Attacking creatures you control get +2/+0.

5.8 /10
$0.74
Pietra Crafter of Clowns

Pietra, Crafter of Clowns

Legendary Creature — Human Clown Artificer (3/2)

Haste
Robots you control get +1/+1.
, , Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn.

0.7 /10
$0.07
Swooping Pteranodon

Swooping Pteranodon

Creature — Dinosaur (3/3)

Flying, haste
Whenever Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.

5.8 /10
$2.62
Company Commander

Company Commander

Creature — Human Soldier (2/4)

Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.
Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.

8.3 /10
$0.80
Herons Grace Champion

Heron's Grace Champion

Creature — Human Knight (3/3)

Flash
Lifelink
When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

6.9 /10
$0.09
The CyberController

The Cyber-Controller

Legendary Artifact Creature — Cyberman (3/3)

When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Other artifact creatures you control get +1/+1.

6.9 /10
$0.19
Beregond of the Guard

Beregond of the Guard

Legendary Creature — Human Soldier (3/3)

Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.

8 /10
$0.30
Elesh Norn  The Argent Etchings

Elesh Norn // The Argent Etchings

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (3/5)

Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay .
, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Argent Etchings

(As this Saga enters and after your draw step, add a lore counter.)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).

9 /10
$6.14
The Shattered States Era  Nameless Conqueror

The Shattered States Era // Nameless Conqueror

Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Nameless Conqueror

Trample, haste

5.9 /10
$0.03
Asari Captain

Asari Captain

Creature — Human Samurai (4/3)

Haste
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

6.9 /10
$0.04
Astor Bearer of Blades

Astor, Bearer of Blades

Legendary Creature — Human Warrior (4/4)

When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equipment you control have equip .
Vehicles you control have crew 1.

8.5 /10
$0.27
Aurelia Exemplar of Justice

Aurelia, Exemplar of Justice

Legendary Creature — Angel (2/5)

Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

7.7 /10
$1.37
BrightPalm Soul Awakener

Bright-Palm, Soul Awakener

Legendary Creature — Fox Shaman (4/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.

7.3 /10
$0.29
Captain Rex Nebula

Captain Rex Nebula

Legendary Creature — Human Pilot Employee (2/2)

At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."

4.3 /10
$0.08
Commander Mustard

Commander Mustard

Legendary Creature — Human Soldier (5/5)

Vigilance
Other Soldiers you control have vigilance, trample, and haste.
: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."

5.1 /10
$1.01
Duskana the Rage Mother

Duskana, the Rage Mother

Legendary Creature — Bear (5/5)

When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

5.7 /10
$1.34
Riders of Rohan

Riders of Rohan

Creature — Human Knight (4/4)

When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

7.6 /10
$0.82
Thoden King of Rohan

Théoden, King of Rohan

Legendary Creature — Human Noble (2/3)

Whenever Théoden, King of Rohan or another Human enters the battlefield under your control, target creature gains double strike until end of turn.

8.4 /10
$0.02
Wildfire Awakener

Wildfire Awakener

Creature — Human Wizard (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player."

7.2 /10
$0.17
Winota Joiner of Forces

Winota, Joiner of Forces

Legendary Creature — Human Warrior (4/4)

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

8.7 /10
$4.47
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