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Cards similar to Flame-Wreathed Phoenix (400)

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Radiant Performer

Radiant Performer

Creature — Human Wizard (2/2)

Flash
When Radiant Performer enters the battlefield, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.

6.8 /10
$0.52
Rage Forger

Rage Forger

Creature — Elemental Shaman (2/2)

When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.
Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.

3.5 /10
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Rathi Dragon

Rathi Dragon

Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.

0.5 /10
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Redcap GutterDweller

Redcap Gutter-Dweller

Creature — Goblin Warrior (3/3)

Menace
When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block."
At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn.

6.5 /10
$0.10
Riders of the Mark

Riders of the Mark

Creature — Human Knight (7/4)

This spell costs less to cast for each Human you control.
Trample, haste
At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.

6.1 /10
$2.74
Rock Star

Rock Star

Creature — Elemental Performer (4/5)

Reach
When Rock Star enters the battlefield, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order.

0 /10
$0.02
Rowans Stalwarts

Rowan's Stalwarts

Creature — Human Knight (5/2)

When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.3 /10
$0.12
Rubblebelt Boar

Rubblebelt Boar

Creature — Boar (3/3)

When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.

1 /10
$0.02
Sand Strangler

Sand Strangler

Creature — Beast (3/3)

When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.

2 /10
$0.13
Scrapper Champion

Scrapper Champion

Creature — Human Artificer (2/2)

Double strike (This creature deals both first-strike and regular combat damage.)
When Scrapper Champion enters the battlefield, you get (two energy counters).
Whenever Scrapper Champion attacks, you may pay . If you do, put a +1/+1 counter on it.

3 /10
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Seasoned Pyromancer

Seasoned Pyromancer

Creature — Human Shaman (2/2)

When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.

7.2 /10
$3.68
Seismic Elemental

Seismic Elemental

Creature — Elemental (4/4)

When Seismic Elemental enters the battlefield, creatures without flying can't block this turn.

2 /10
$0.06
Shivan Emissary

Shivan Emissary

Creature — Human Wizard (1/1)

Kicker (You may pay an additional as you cast this spell.)
When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated.

0.1 /10
$0.11
SiegeGang Commander

Siege-Gang Commander

Creature — Goblin (2/2)

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

9.5 /10
$2.57
Slogurk the Overslime

Slogurk, the Overslime

Legendary Creature — Ooze (3/3)

Trample
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.
Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.
When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

7.6 /10
$0.28
Smoldering Werewolf  Erupting Dreadwolf

Smoldering Werewolf // Erupting Dreadwolf

Creature — Werewolf Horror // Creature — Eldrazi Werewolf (3/2)

When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures.
: Transform Smoldering Werewolf.

Erupting Dreadwolf

Whenever Erupting Dreadwolf attacks, it deals 2 damage to any target.

3.3 /10
$0.14
Stensia Innkeeper

Stensia Innkeeper

Creature — Vampire (3/3)

When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.

1 /10
$0.03
Swarming Goblins

Swarming Goblins

Creature — Goblin (4/3)

When Swarming Goblins enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens.

7.3 /10
$0.06
Swashbuckler Extraordinaire

Swashbuckler Extraordinaire

Creature — Dragon Rogue Warrior (2/2)

When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.

8.8 /10
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The Beast Deathless Prince

The Beast, Deathless Prince

Legendary Creature — Demon (6/6)

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.
The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)
Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

5.9 /10
$0.15
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