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Cards similar to Flamekin Village (400)

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Manor Gate

Manor Gate

Land — Gate

Manor Gate enters the battlefield tapped.
As Manor Gate enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.

9.5 /10
$0.11
Mortuary Mire

Mortuary Mire

Land

Mortuary Mire enters the battlefield tapped.
When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
: Add .

9.8 /10
$0.16
Ruins of OranRief

Ruins of Oran-Rief

Land

Ruins of Oran-Rief enters the battlefield tapped.
: Add . ( represents colorless mana.)
: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.

7.8 /10
$0.17
Sea Gate

Sea Gate

Land — Gate

Sea Gate enters the battlefield tapped.
As Sea Gate enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.

9.4 /10
$0.39
Shimmerdrift Vale

Shimmerdrift Vale

Snow Land

Shimmerdrift Vale enters the battlefield tapped.
As Shimmerdrift Vale enters the battlefield, choose a color.
: Add one mana of the chosen color.

8.4 /10
$0.05
Teferis Isle

Teferi's Isle

Legendary Land

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters the battlefield tapped.
: Add .

4.5 /10
$5.23
Thran Portal

Thran Portal

Land — Gate

Thran Portal enters the battlefield tapped unless you control two or fewer other lands.
As Thran Portal enters the battlefield, choose a basic land type.
Thran Portal is the chosen type in addition to its other types.
Mana abilities of Thran Portal cost an additional 1 life to activate.

8.6 /10
$0.86
Thriving Grove

Thriving Grove

Land

Thriving Grove enters the battlefield tapped.
As Thriving Grove enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.

9.5 /10
$0.07
Thriving Heath

Thriving Heath

Land

Thriving Heath enters the battlefield tapped.
As Thriving Heath enters the battlefield, choose a color other than white.
: Add or one mana of the chosen color.

9.5 /10
$0.06
Thriving Isle

Thriving Isle

Land

Thriving Isle enters the battlefield tapped.
As Thriving Isle enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.

9.5 /10
$0.09
Thriving Moor

Thriving Moor

Land

Thriving Moor enters the battlefield tapped.
As Thriving Moor enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.

9.5 /10
$0.08
Tower of the Magistrate

Tower of the Magistrate

Land

: Add .
, : Target creature gains protection from artifacts until end of turn.

6.1 /10
~$13
Uncharted Haven

Uncharted Haven

Land

Uncharted Haven enters the battlefield tapped.
As Uncharted Haven enters the battlefield, choose a color.
: Add one mana of the chosen color.

8.1 /10
$0.04
Witchs Cottage

Witch's Cottage

Land — Swamp

(: Add .)
Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.
When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.

9.7 /10
$0.40
Dakmor Salvage

Dakmor Salvage

Land

Dakmor Salvage enters the battlefield tapped.
: Add .
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

9.4 /10
$1.32
Dragonrage

Dragonrage

Instant

Add for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn."

5.2 /10
$0.13
Gnottvold Slumbermound

Gnottvold Slumbermound

Land

Gnottvold Slumbermound enters the battlefield tapped.
: Add .
, , Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.

5.7 /10
$0.03
Hall of the Bandit Lord

Hall of the Bandit Lord

Legendary Land

Hall of the Bandit Lord enters the battlefield tapped.
, Pay 3 life: Add . If that mana is spent on a creature spell, it gains haste.

9.2 /10
~$14
Hidden Cataract

Hidden Cataract

Land — Cave

Hidden Cataract enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

7.5 /10
$0.03
Hidden Courtyard

Hidden Courtyard

Land — Cave

Hidden Courtyard enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

7.6 /10
$0.02
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