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Cards similar to Flamespeaker Adept (400)

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Bloodhaze Wolverine

Bloodhaze Wolverine

Creature — Wolverine (2/1)

Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.

0.9 /10
$0.02
Brutal Deceiver

Brutal Deceiver

Creature — Spirit (2/2)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.

0.6 /10
$0.06
Fangblade Brigand  Fangblade Eviscerator

Fangblade Brigand // Fangblade Eviscerator

Creature — Human Werewolf // Creature — Werewolf (3/4)

: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Fangblade Eviscerator

: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.
: Creatures you control get +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.8 /10
$0.06
Fault Riders

Fault Riders

Creature — Human Soldier (2/2)

Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.

0.1 /10
$0.13
Heart Wolf

Heart Wolf

Creature — Wolf (2/2)

First strike
: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat.

0.2 /10
$0.46
KrarkClan Grunt

Krark-Clan Grunt

Creature — Goblin Warrior (2/2)

Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.

0.7 /10
$0.07
Seething Pathblazer

Seething Pathblazer

Creature — Elemental Warrior (2/2)

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

1.9 /10
$0.08
Skyship Stalker

Skyship Stalker

Creature — Dragon (3/3)

Flying
: Skyship Stalker gets +1/+0 until end of turn.
: Skyship Stalker gains first strike until end of turn.
: Skyship Stalker gains haste until end of turn.

6 /10
$0.10
Viashino Shanktail

Viashino Shanktail

Creature — Viashino Warrior (3/1)

First strike
Bloodrush — , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

1.8 /10
$0.03
Burning Shield Askari

Burning Shield Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Burning Shield Askari gains first strike until end of turn.

1 /10
$0.11
Belligerent Whiptail

Belligerent Whiptail

Creature — Wurm (4/2)

Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

1.3 /10
$0.01
BullRush Bruiser

Bull-Rush Bruiser

Creature — Minotaur Warrior (4/3)

Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.

1.9 /10
$0.03
Goblin Flotilla

Goblin Flotilla

Creature — Goblin (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay , whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.

0.6 /10
$0.66
Hobgoblin Captain

Hobgoblin Captain

Creature — Goblin Barbarian (3/1)

Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.

4.7 /10
$0.02
Sabertooth Outrider

Sabertooth Outrider

Creature — Human Warrior (4/2)

Trample
Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.

1 /10
$0.02
Kessig Wolf

Kessig Wolf

Creature — Wolf (3/1)

: Kessig Wolf gains first strike until end of turn.

1.8 /10
$0.04
Lightning Wolf

Lightning Wolf

Creature — Wolf (4/3)

: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery.

2.9 /10
$0.05
Ohran Yeti

Ohran Yeti

Snow Creature — Yeti (3/3)

: Target snow creature gains first strike until end of turn. ( can be paid with one mana from a snow source.)

0.8 /10
$0.19
Orcish Veteran

Orcish Veteran

Creature — Orc (2/2)

Orcish Veteran can't block white creatures with power 2 or greater.
: Orcish Veteran gains first strike until end of turn.

0.2 /10
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Viashino Bladescout

Viashino Bladescout

Creature — Viashino Scout (2/1)

Flash (You may cast this spell any time you could cast an instant.)
When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.

0.6 /10
$0.03
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