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Cards similar to Flowering Field (400)

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Aegis of the Gods

Aegis of the Gods

Enchantment Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

8.2 /10
$1.40
All That Glitters

All That Glitters

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

9.8 /10
$0.53
Artifact Ward

Artifact Ward

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by artifact creatures.
Prevent all damage that would be dealt to enchanted creature by artifact sources.
Enchanted creature can't be the target of abilities from artifact sources.

2.1 /10
$0.41
Assemble the Players

Assemble the Players

Enchantment

You may look at the top card of your library any time.
Once each turn, you may cast a creature spell with power 2 or less from the top of your library.

6.6 /10
$0.36
Baffling End

Baffling End

Enchantment

When Baffling End enters the battlefield, exile target creature an opponent controls with mana value 3 or less.
When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.

3.7 /10
$0.07
Blessing

Blessing

Enchantment — Aura

Enchant creature
: Enchanted creature gets +1/+1 until end of turn.

3.3 /10
$1.46
Bonds of Faith

Bonds of Faith

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

4.5 /10
$0.14
Brilliant Halo

Brilliant Halo

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.

4.6 /10
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Cagemail

Cagemail

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and can't attack.

0.8 /10
$0.09
Case of the Pilfered Proof

Case of the Pilfered Proof

Enchantment — Case

Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it.
To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)
Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.3 /10
$0.03
Chosen by Heliod

Chosen by Heliod

Enchantment — Aura

Enchant creature
When Chosen by Heliod enters the battlefield, draw a card.
Enchanted creature gets +0/+2.

5.8 /10
$0.09
Circle of Confinement

Circle of Confinement

Enchantment

When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.

2.9 /10
$0.05
Consulate Surveillance

Consulate Surveillance

Enchantment

When Consulate Surveillance enters the battlefield, you get (four energy counters).
Pay : Prevent all damage that would be dealt to you this turn by a source of your choice.

5.2 /10
$0.12
Conviction

Conviction

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner's hand.

6.9 /10
--
Cooped Up

Cooped Up

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
: Exile enchanted creature.

5.6 /10
$0.03
Dawn of a New Age

Dawn of a New Age

Enchantment

Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.

8.6 /10
$2.42
Divine Favor

Divine Favor

Enchantment — Aura

Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.

4.5 /10
$0.08
Earnest Fellowship

Earnest Fellowship

Enchantment

Each creature has protection from its colors.

4.1 /10
$1.44
Favor of the Mighty

Favor of the Mighty

Tribal Enchantment — Giant

Each creature with the highest mana value has protection from all colors.

3.7 /10
$0.44
First Come First Served

First Come, First Served

Enchantment

Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike.

10 /10
$0.16
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