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Cards similar to Flowstone Slide (400)

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Calamitous CaveIn

Calamitous Cave-In

Sorcery

Calamitous Cave-In deals X damage to each creature and each planeswalker, where X is the number of Caves you control plus the number of Cave cards in your graveyard.

1.8 /10
$0.02
CaveIn

Cave-In

Sorcery

You may exile a red card from your hand rather than pay this spell's mana cost.
Cave-In deals 2 damage to each creature and each player.

4.5 /10
$1.97
Circuits Act

Circuits Act

Sorcery

Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.

6.7 /10
$0.08
Deafening Clarion

Deafening Clarion

Sorcery

Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.

8 /10
$0.20
Desert Sandstorm

Desert Sandstorm

Sorcery

Desert Sandstorm deals 1 damage to each creature.

1.1 /10
$4.28
Double Deal

Double Deal

Sorcery

Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.

10 /10
$0.14
Dragons Approach

Dragon's Approach

Sorcery

Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Dragon's Approach.

7.8 /10
$2.14
Evaporate

Evaporate

Sorcery

Evaporate deals 1 damage to each white and/or blue creature.

0.2 /10
$0.11
Fervent Mastery

Fervent Mastery

Sorcery

You may pay rather than pay this spell's mana cost.
If the cost was paid, an opponent discards any number of cards, then draws that many cards.
Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random.

6.8 /10
$0.11
Flurry of Horns

Flurry of Horns

Sorcery

Create two 2/3 red Minotaur creature tokens with haste.

4.4 /10
$0.02
Gates Ablaze

Gates Ablaze

Sorcery

Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.

6.6 /10
$0.11
Geosurge

Geosurge

Sorcery

Add . Spend this mana only to cast artifact or creature spells.

6.3 /10
$0.24
Goblin Gathering

Goblin Gathering

Sorcery

Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.

3.8 /10
$0.07
Goblin Offensive

Goblin Offensive

Sorcery

Create X 1/1 red Goblin creature tokens.

7.1 /10
$3.41
Goblin Rally

Goblin Rally

Sorcery

Create four 1/1 red Goblin creature tokens.

7.7 /10
$0.30
Goblin Scouts

Goblin Scouts

Sorcery

Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)

2.8 /10
$0.23
Granulate

Granulate

Sorcery

Destroy each nonland artifact with mana value 4 or less.

1.1 /10
$0.21
Honor the GodPharaoh

Honor the God-Pharaoh

Sorcery

As an additional cost to cast this spell, discard a card.
Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

6.5 /10
$0.11
Hordeling Outburst

Hordeling Outburst

Sorcery

Create three 1/1 red Goblin creature tokens.

9.3 /10
$0.17
Hostile Takeover

Hostile Takeover

Sorcery

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

4.4 /10
$0.06
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