Creature — Human (1/4)
Whenever Cave People attacks, it gets +1/-2 until end of turn.
, : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature — Insect (0/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Cavern Crawler gets +1/-1 until end of turn.
Creature — Dinosaur (2/3)
Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.
Creature — Giant (3/3)
: Flowstone Giant gets +2/-2 until end of turn.
Creature — Kavu (2/3)
Menace (This creature can't be blocked except by two or more creatures.)
: Flowstone Kavu gets +1/-1 until end of turn.
Creature — Beast (2/2)
: Flowstone Shambler gets +1/-1 until end of turn.
Creature — Ape (2/3)
Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
Creature — Vampire Berserker (1/3)
Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.
Creature — Minotaur Warrior (3/4)
: Skophos Maze-Warden gets +1/-1 until end of turn.
Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.)
Creature — Viashino Warrior (1/2)
: Viashino Slasher gets +1/-1 until end of turn.
Creature — Beast (2/5)
Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.
Creature — Weird (1/4)
: Frostburn Weird gets +1/-1 until end of turn.
Creature — Human Rogue (2/3)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
: Hackrobat gains deathtouch until end of turn.
: Hackrobat gets +2/-2 until end of turn.
Enchantment Creature — Human Shaman (1/3)
: Storm God's Oracle gets +1/-1 until end of turn.
When Storm God's Oracle dies, it deals 3 damage to any target.
Creature — Human Spellshaper (2/2)
, , Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
Creature — Wall (0/4)
Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
: Aetherflame Wall gets +1/+0 until end of turn.
Creature — Dragon Egg (0/2)
Defender
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and ": This creature gets +1/+0 until end of turn."
Creature — Wall (0/5)
Defender (This creature can't attack.)
: Wall of Fire gets +1/+0 until end of turn.
Creature — Wall (1/3)
Defender (This creature can't attack.)
: Wall of Lava gets +1/+1 until end of turn.
Creature — Wall (1/3)
Defender
: Target creature gains haste until end of turn.
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