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Cards similar to Fog (400)

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Withstand Death

Withstand Death

Instant

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

7.7 /10
$0.27
Animate Land

Animate Land

Instant

Until end of turn, target land becomes a 3/3 creature that's still a land.

2.4 /10
$0.21
Arachnoid Adaptation

Arachnoid Adaptation

Instant

Target creature gets +2/+2 and gains reach until end of turn. Untap it.

5.7 /10
$0.03
Arbor Armament

Arbor Armament

Instant

Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

4.7 /10
$0.02
Aspect of Hydra

Aspect of Hydra

Instant

Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

6.9 /10
$0.17
Autumns Veil

Autumn's Veil

Instant

Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.

9.3 /10
$0.31
Avoid Fate

Avoid Fate

Instant

Counter target instant or Aura spell that targets a permanent you control.

6.8 /10
$7.00
Battlegrowth

Battlegrowth

Instant

Put a +1/+1 counter on target creature.

3.1 /10
$0.11
Blossoming Defense

Blossoming Defense

Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

8.9 /10
$0.32
Blossoming Wreath

Blossoming Wreath

Instant

You gain life equal to the number of creature cards in your graveyard.

2.2 /10
$0.17
Burst of Strength

Burst of Strength

Instant

Put a +1/+1 counter on target creature and untap it.

6.3 /10
$0.07
Camouflage

Camouflage

Instant

Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

1.7 /10
--
Canopy Claws

Canopy Claws

Instant

Target creature loses flying until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.1 /10
$0.11
Charge Through

Charge Through

Instant

Target creature gains trample until end of turn.
Draw a card.

8.5 /10
$0.08
Commencement of Festivities

Commencement of Festivities

Instant

Prevent all combat damage that would be dealt to players this turn.

5.1 /10
$0.02
Confront the Unknown

Confront the Unknown

Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

6.4 /10
--
Crop Rotation

Crop Rotation

Instant

As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.

9.9 /10
$1.27
Crossbow Ambush

Crossbow Ambush

Instant

Creatures you control gain reach until end of turn. (They can block creatures with flying.)

1.9 /10
$0.18
Crumble

Crumble

Instant

Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value.

3.4 /10
--
Defend the Hearth

Defend the Hearth

Instant

Prevent all combat damage that would be dealt to players this turn.

4.9 /10
$0.04
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