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Cards similar to Folk of the Pines (400)

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Orbweaver Kumo

Orbweaver Kumo

Creature — Spirit (3/4)

Reach (This creature can block creatures with flying.)
Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

0.4 /10
$0.14
Paragon of Eternal Wilds

Paragon of Eternal Wilds

Creature — Human Druid (2/2)

Other green creatures you control get +1/+1.
, : Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

5 /10
$0.19
Pathbreaker Ibex

Pathbreaker Ibex

Creature — Goat (3/3)

Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

9 /10
~$19
Pixie Queen

Pixie Queen

Creature — Faerie (1/1)

Flying
, : Target creature gains flying until end of turn.

0.5 /10
~$51
Provisions Merchant

Provisions Merchant

Creature — Beast Peasant (3/3)

When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.

5.6 /10
$0.16
Quickbeam Upstart Ent

Quickbeam, Upstart Ent

Legendary Creature — Treefolk (5/6)

Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn.

6.2 /10
$0.03
Radjan Spirit

Radjan Spirit

Creature — Spirit (3/2)

: Target creature loses flying until end of turn.

0.3 /10
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Ravenous Sailback

Ravenous Sailback

Creature — Dinosaur (3/4)

When Ravenous Sailback enters the battlefield, choose one —
• Ravenous Sailback gains haste until end of turn.
• Destroy target artifact or enchantment.

6 /10
$0.03
Sakiko Mother of Summer

Sakiko, Mother of Summer

Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much . Until end of turn, you don't lose this mana as steps and phases end.

6.3 /10
$2.64
SakuraTribe Springcaller

Sakura-Tribe Springcaller

Creature — Snake Shaman (2/4)

At the beginning of your upkeep, add . Until end of turn, you don't lose this mana as steps and phases end.

4 /10
$0.12
Serpentine Kavu

Serpentine Kavu

Creature — Kavu (4/4)

: Serpentine Kavu gains haste until end of turn.

0.5 /10
$0.10
Shifting Ceratops

Shifting Ceratops

Creature — Dinosaur (5/4)

This spell can't be countered.
Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.

8 /10
$0.14
Simic Basilisk

Simic Basilisk

Creature — Basilisk Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."

2 /10
$0.13
Singing Tree

Singing Tree

Creature — Plant (0/3)

: Target attacking creature has base power 0 until end of turn.

1.6 /10
--
Spectral HuntCaller

Spectral Hunt-Caller

Creature — Wolf Spirit (4/4)

: Creatures you control get +1/+1 and gain trample until end of turn.

3.3 /10
$0.07
Squirrel Wrangler

Squirrel Wrangler

Creature — Human Druid (2/2)

, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

6 /10
$1.90
Stampeding Elk Herd

Stampeding Elk Herd

Creature — Elk (5/5)

Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

3.5 /10
$0.03
StoneCold Basilisk

Stone-Cold Basilisk

Creature — Basilisk (3/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

10 /10
$0.28
Surrak and Goreclaw

Surrak and Goreclaw

Legendary Creature — Human Bear (6/5)

Trample
Other creatures you control have trample.
Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.

9.3 /10
$4.14
Surrak the Hunt Caller

Surrak, the Hunt Caller

Legendary Creature — Human Warrior (5/4)

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

7.7 /10
$0.32
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