← Edit search Random card

Cards similar to Folk of the Pines (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Elvish Berserker

Elvish Berserker

Creature — Elf Berserker (1/1)

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

2.8 /10
$0.18
Ereboss Emissary

Erebos's Emissary

Enchantment Creature — Snake (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.
Enchanted creature gets +3/+3.

2.8 /10
$0.06
Erhnam Djinn

Erhnam Djinn

Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

0.8 /10
$0.25
Erratic Cyclops

Erratic Cyclops

Creature — Cyclops Shaman (0/8)

Trample
Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value.

5.6 /10
$0.09
Ertha Jo Frontier Mentor

Ertha Jo, Frontier Mentor

Legendary Creature — Kor Advisor (2/4)

When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.

2.3 /10
$0.13
Escaped Null

Escaped Null

Creature — Zombie Berserker (1/2)

Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

2 /10
$0.15
Evernight Shade

Evernight Shade

Creature — Shade (1/1)

: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

5 /10
$0.10
Experiment Twelve

Experiment Twelve

Creature — Elf Lizard Warrior (4/4)

Trample
Whenever Experiment Twelve or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

5.7 /10
$0.17
Ezuris Archers

Ezuri's Archers

Creature — Elf Archer (1/2)

Reach (This creature can block creatures with flying.)
Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.

4.8 /10
$0.12
Ezzaroot Channeler

Ezzaroot Channeler

Creature — Treefolk Druid (4/6)

Reach
Creature spells you cast cost less to cast, where X is the amount of life you gained this turn.
: You gain 2 life.

7.8 /10
$1.35
Fallaji Vanguard

Fallaji Vanguard

Creature — Human Soldier (2/3)

First strike
Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

4.1 /10
$0.03
Fallen Angel

Fallen Angel

Creature — Angel (3/3)

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

4.2 /10
$0.30
Fan Favorite

Fan Favorite

Creature — Human Rogue (2/2)

Assist (Another player can pay up to of this spell's cost.)
: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.

1.2 /10
$0.03
Feasting Troll King

Feasting Troll King

Creature — Troll Noble (7/6)

Vigilance, trample
When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.

7.8 /10
$0.36
Festerhide Boar

Festerhide Boar

Creature — Boar (3/3)

Trample
Morbid — Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

2 /10
$0.04
Fetid Horror

Fetid Horror

Creature — Shade Horror (1/2)

: Fetid Horror gets +1/+1 until end of turn.

1 /10
$0.09
FinClade Fugitives

Fin-Clade Fugitives

Creature — Elf Salamander Rogue (7/4)

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

3.7 /10
$0.02
Fireborn Knight

Fireborn Knight

Creature — Human Knight (2/3)

Double strike
: Fireborn Knight gets +1/+1 until end of turn.

3.1 /10
$0.03
Firefly

Firefly

Creature — Insect (1/1)

Flying
: Firefly gets +1/+0 until end of turn.

0.1 /10
$0.21
Firescreamer

Firescreamer

Creature — Kavu (2/2)

: Firescreamer gets +1/+0 until end of turn.

0.5 /10
$0.07
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.