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Cards similar to Foratog (400)

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Cylian Sunsinger

Cylian Sunsinger

Creature — Elf Shaman (2/2)

: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

0.2 /10
$0.22
DeathHood Cobra

Death-Hood Cobra

Creature — Phyrexian Snake (2/2)

: Death-Hood Cobra gains reach until end of turn.
: Death-Hood Cobra gains deathtouch until end of turn.

4.5 /10
$0.06
Destiny Spinner

Destiny Spinner

Enchantment Creature — Human (2/3)

Creature and enchantment spells you control can't be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.

9.8 /10
$0.36
Disciple of the Old Ways

Disciple of the Old Ways

Creature — Human Warrior (2/2)

: Disciple of the Old Ways gains first strike until end of turn.

1 /10
$0.05
Drover Grizzly

Drover Grizzly

Creature — Bear Mount (4/2)

Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1.8 /10
$0.09
Elvish Warmaster

Elvish Warmaster

Creature — Elf Warrior (2/2)

Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
: Elves you control get +2/+2 and gain deathtouch until end of turn.

9.4 /10
$1.34
Emerald Dragonfly

Emerald Dragonfly

Creature — Insect (1/1)

Flying
: Emerald Dragonfly gains first strike until end of turn.

2 /10
$0.26
Exuberant Wolfbear

Exuberant Wolfbear

Creature — Wolf Bear (4/4)

Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.

5 /10
$0.05
Ezuri Renegade Leader

Ezuri, Renegade Leader

Legendary Creature — Elf Warrior (2/2)

: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.

9.3 /10
--
Faerie Noble

Faerie Noble

Creature — Faerie Noble (1/2)

Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.

1.5 /10
--
Flourishing BloomKin

Flourishing Bloom-Kin

Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.
Disguise
When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

4.9 /10
$0.10
Gempalm Strider

Gempalm Strider

Creature — Elf (2/2)

Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn.

2.8 /10
$0.17
Giant Beaver

Giant Beaver

Creature — Beaver Mount (4/4)

Vigilance
Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1.2 /10
$0.05
Gnottvold Hermit  Chrome Host Hulk

Gnottvold Hermit // Chrome Host Hulk

Creature — Troll // Creature — Phyrexian Troll (4/4)

: Transform Gnottvold Hermit. Activate only as a sorcery. ( can be paid with either or 2 life.)

Chrome Host Hulk

Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn.

1.3 /10
$0.02
Grappling Sundew

Grappling Sundew

Creature — Plant (0/4)

Defender, reach
: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)

3.8 /10
$0.04
Greenbelt Radical

Greenbelt Radical

Creature — Centaur Citizen (4/4)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.

4.3 /10
$0.04
Gruul Scrapper

Gruul Scrapper

Creature — Human Berserker (3/2)

When Gruul Scrapper enters the battlefield, if was spent to cast it, it gains haste until end of turn.

0.2 /10
$0.03
Halsin Emerald Archdruid

Halsin, Emerald Archdruid

Legendary Creature — Elf Druid (2/4)

: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.
Choose a Background (You can have a Background as a second commander.)

6.1 /10
$0.11
Hamlet Captain

Hamlet Captain

Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

3.7 /10
$0.03
Hexbane Tortoise

Hexbane Tortoise

Creature — Turtle (3/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

3.4 /10
$0.03
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