← Edit search Random card

Cards similar to Force Away (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Regress

Regress

Instant

Return target permanent to its owner's hand.

2 /10
$0.06
Repulsive Mutation

Repulsive Mutation

Instant

Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

7.1 /10
$0.25
Run Ashore

Run Ashore

Instant

Choose one or both —
• The owner of target nonland permanent puts it on the top or bottom of their library.
• Return target nonland permanent to its owner's hand.

2.7 /10
$0.02
Rushing River

Rushing River

Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.

3.8 /10
$0.21
Soulless Revival

Soulless Revival

Instant — Arcane

Return target creature card from your graveyard to your hand.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

4.2 /10
$0.14
Steel Sabotage

Steel Sabotage

Instant

Choose one —
• Counter target artifact spell.
• Return target artifact to its owner's hand.

4.1 /10
$0.15
Sword Coast Serpent  Capsizing Wave

Sword Coast Serpent // Capsizing Wave

Creature — Serpent Dragon // Instant — Adventure (6/6)

Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.

Capsizing Wave

Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

8.5 /10
--
Synchronized Eviction

Synchronized Eviction

Instant

This spell costs less to cast if you control at least two creatures that share a creature type.
Put target nonland permanent into its owner's library second from the top.

1.8 /10
$0.03
Tainted Indulgence

Tainted Indulgence

Instant

Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.

8.2 /10
$0.27
Temporal Machinations

Temporal Machinations

Sorcery

Return target creature to its owner's hand. If you control an artifact, draw a card.

1.5 /10
$0.07
Undercitys Embrace

Undercity's Embrace

Instant

Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.

3.5 /10
$0.05
Vensers Diffusion

Venser's Diffusion

Instant

Return target nonland permanent or suspended card to its owner's hand.

2 /10
$0.17
Verdant Rebirth

Verdant Rebirth

Instant

Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."
Draw a card.

6.8 /10
$0.11
Wash Away

Wash Away

Instant

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Counter target spell [that wasn't cast from its owner's hand].

9.4 /10
$0.45
Wipe Away

Wipe Away

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target permanent to its owner's hand.

5.5 /10
$0.10
Artificers Epiphany

Artificer's Epiphany

Instant

Draw two cards. If you control no artifacts, discard a card.

5.8 /10
$0.03
Commence the Endgame

Commence the Endgame

Instant

This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

7.4 /10
$0.30
Controvert

Controvert

Instant

Counter target spell.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

1.9 /10
$0.25
Countersquall

Countersquall

Instant

Counter target noncreature spell. Its controller loses 2 life.

9.1 /10
$1.18
Crush Dissent

Crush Dissent

Instant

Counter target spell unless its controller pays .
Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

4.9 /10
$0.03
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.