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Cards similar to Force of Nature (400)

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Wild Mammoth

Wild Mammoth

Creature — Elephant (3/4)

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

0.4 /10
$0.09
Winnower Patrol

Winnower Patrol

Creature — Elf Warrior (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

2 /10
$0.13
WolfSkull Shaman

Wolf-Skull Shaman

Creature — Elf Shaman (2/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.

6.1 /10
$0.74
Woodborn Behemoth

Woodborn Behemoth

Creature — Elemental (4/4)

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

3.5 /10
$0.12
World Queller

World Queller

Creature — Avatar (4/4)

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.

4.5 /10
$0.28
Xanathar Guild Kingpin

Xanathar, Guild Kingpin

Legendary Creature — Beholder (5/6)

At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.

8.3 /10
$2.61
Yavimaya Wurm

Yavimaya Wurm

Creature — Wurm (6/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

2.7 /10
$0.17
Acidic Slime

Acidic Slime

Creature — Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

9.8 /10
$0.11
Aerie Ouphes

Aerie Ouphes

Creature — Ouphe (3/3)

Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

5 /10
$0.24
Affectionate Indrik

Affectionate Indrik

Creature — Beast (4/4)

When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)

3.1 /10
$0.06
Ambush Krotiq

Ambush Krotiq

Creature — Insect (5/5)

Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

2.4 /10
$0.03
Ancient Bronze Dragon

Ancient Bronze Dragon

Creature — Elder Dragon (7/7)

Flying
Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.

9.2 /10
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Arahbo Roar of the World

Arahbo, Roar of the World

Legendary Creature — Cat Avatar (5/5)

Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.
Whenever another Cat you control attacks, you may pay . If you do, it gains trample and gets +X/+X until end of turn, where X is its power.

7.9 /10
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Arashin War Beast

Arashin War Beast

Creature — Beast (6/6)

Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

2.5 /10
$0.04
Arborback Stomper

Arborback Stomper

Creature — Beast (5/4)

Trample
When Arborback Stomper enters the battlefield, you gain 5 life.

3.7 /10
$0.04
Archweaver

Archweaver

Creature — Spider (5/5)

Reach, trample

3.3 /10
$0.07
Arrogant Wurm

Arrogant Wurm

Creature — Wurm (4/4)

Trample
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

2.6 /10
$1.00
Aurochs Herd

Aurochs Herd

Creature — Aurochs (4/4)

Trample
When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.
Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

0.6 /10
$0.11
Avatar of Growth

Avatar of Growth

Creature — Elemental Avatar (4/4)

This spell costs less to cast for each opponent you have.
Trample
When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.

6.2 /10
$6.51
Avenging Hunter

Avenging Hunter

Creature — Dragon Ranger (5/4)

Trample
When Avenging Hunter enters the battlefield, you take the initiative.

6.1 /10
$0.34
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