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Cards similar to Force of Nature (400)

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Sheltering Ancient

Sheltering Ancient

Creature — Treefolk (5/5)

Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

6.9 /10
$1.28
Thorn Thallid

Thorn Thallid

Creature — Fungus (2/2)

At the beginning of your upkeep, put a spore counter on Thorn Thallid.
Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.

4.6 /10
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Yavimaya Ants

Yavimaya Ants

Creature — Insect (5/1)

Trample, haste
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

1.8 /10
$0.25
Yawgmoth Demon

Yawgmoth Demon

Creature — Phyrexian Demon (6/6)

Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.

1.5 /10
$0.28
Bringer of the Green Dawn

Bringer of the Green Dawn

Creature — Bringer (5/5)

You may pay rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may create a 3/3 green Beast creature token.

3.8 /10
$2.26
Candlelit Cavalry

Candlelit Cavalry

Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

2 /10
$0.03
Gargadon

Gargadon

Creature — Beast (7/5)

Trample
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

4.6 /10
$0.03
Judoon Enforcers

Judoon Enforcers

Creature — Alien Rhino Soldier (8/8)

Trample
No more than one creature can attack you each combat.
Suspend 6— (Rather than cast this card from your hand, you may pay and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

5.9 /10
$0.10
Loyal Guardian

Loyal Guardian

Creature — Rhino (4/4)

Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

9.3 /10
$0.24
Majestic Myriarch

Majestic Myriarch

Creature — Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

6.4 /10
$0.39
Old One Eye

Old One Eye

Legendary Creature — Tyranid (6/6)

Trample
Other creatures you control have trample.
When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.

8.3 /10
$0.55
Razormane Masticore

Razormane Masticore

Artifact Creature — Masticore (5/5)

First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.

1.7 /10
$0.25
Stampeding Wildebeests

Stampeding Wildebeests

Creature — Antelope Beast (5/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.

2.5 /10
$0.23
Workshop Warchief

Workshop Warchief

Creature — Rhino Warrior (5/3)

Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

6.1 /10
$0.11
Acridian

Acridian

Creature — Insect (2/4)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

1.3 /10
$0.14
Aku Djinn

Aku Djinn

Creature — Djinn (5/6)

Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.

2 /10
$1.19
Albino Troll

Albino Troll

Creature — Troll (3/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Regenerate Albino Troll.

1 /10
$0.25
Archdemon of Unx

Archdemon of Unx

Creature — Demon (6/6)

Flying, trample
At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token.

2.3 /10
$0.23
Azors Elocutors

Azor's Elocutors

Creature — Human Advisor (3/5)

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

7.5 /10
$0.36
Blood Tyrant

Blood Tyrant

Creature — Vampire (5/5)

Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant.

4.9 /10
$0.23
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