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Cards similar to Forced Retreat (400)

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Volcanic Eruption

Volcanic Eruption

Sorcery

Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.

1.3 /10
$0.31
Whelming Wave

Whelming Wave

Sorcery

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

9.4 /10
$0.31
Wind Sail

Wind Sail

Sorcery

One or two target creatures gain flying until end of turn.

0.3 /10
$0.21
Amass the Components

Amass the Components

Sorcery

Draw three cards, then put a card from your hand on the bottom of your library.

4.8 /10
$0.08
Argivian Restoration

Argivian Restoration

Sorcery

Return target artifact card from your graveyard to the battlefield.

6.2 /10
$0.24
Arwens Gift

Arwen's Gift

Sorcery

This spell costs less to cast if you control two or more legendary creatures.
Scry 2, then draw two cards.

6.7 /10
$0.02
Asinine Antics

Asinine Antics

Sorcery

You may cast Asinine Antics as though it had flash if you pay more to cast it.
For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

7.1 /10
$2.71
Bakis Curse

Baki's Curse

Sorcery

Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.

0.4 /10
$0.56
Baleful Stare

Baleful Stare

Sorcery

Target opponent reveals their hand. You draw a card for each Mountain and red card in it.

2.2 /10
$0.28
Braingeyser

Braingeyser

Sorcery

Target player draws X cards.

6.4 /10
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Breaking Wave

Breaking Wave

Sorcery

You may cast Breaking Wave as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.

4.4 /10
$0.67
Call to Mind

Call to Mind

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

7.2 /10
$0.25
Chill of Foreboding

Chill of Foreboding

Sorcery

Each player mills five cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.7 /10
$0.10
Choice of Fortunes

Choice of Fortunes

Sorcery

Seek two cards. You may shuffle them into your library. If you do, seek two cards.
You have no maximum hand size for the rest of the game.

10 /10
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Command Performance

Command Performance

Sorcery

Choose two —
• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
• Roll to visit your Attractions.
• You get .
• You may put a sticker on a nonland permanent you own.

6.2 /10
$0.06
Compelling Argument

Compelling Argument

Sorcery

Target player mills five cards.
Cycling (, Discard this card: Draw a card.)

4.9 /10
$0.07
Compulsive Research

Compulsive Research

Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

8.7 /10
$0.14
Cone of Cold

Cone of Cold

Sorcery

Roll a d20.
1—9 | Tap all creatures your opponents control.
10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.

8.2 /10
$0.21
Crow Storm

Crow Storm

Sorcery

Create a 1/2 blue Bird creature token with flying named Storm Crow.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

10 /10
$0.22
Days Undoing

Day's Undoing

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

8.2 /10
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