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Cards similar to Forerunner of Slaughter (400)

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New Prahv Guildmage

New Prahv Guildmage

Creature — Human Wizard (2/2)

: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

3.5 /10
$0.09
Nezumi Graverobber  Nighteyes the Desecrator

Nezumi Graverobber // Nighteyes the Desecrator

Creature — Rat Rogue // Legendary Creature — Rat Wizard (2/1)

: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.

Nighteyes the Desecrator

: Put target creature card from a graveyard onto the battlefield under your control.

7.4 /10
$0.38
Nezumi Prowler

Nezumi Prowler

Artifact Creature — Rat Ninja (3/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.

8.1 /10
$0.08
Obsidian Acolyte

Obsidian Acolyte

Creature — Human Cleric (1/1)

Protection from black
: Target creature gains protection from black until end of turn.

1.5 /10
$4.41
Olivias Bloodsworn

Olivia's Bloodsworn

Creature — Vampire Soldier (2/1)

Flying
Olivia's Bloodsworn can't block.
: Target Vampire gains haste until end of turn.

5 /10
$0.12
Ominous Traveler

Ominous Traveler

Creature — Human (1/1)

When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a creature named Ominous Traveler you control to its owner's hand."

10 /10
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Onyx Mage

Onyx Mage

Creature — Human Wizard (2/1)

: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

3.9 /10
$0.14
Otepec Huntmaster

Otepec Huntmaster

Creature — Human Shaman (1/2)

Dinosaur spells you cast cost less to cast.
: Target Dinosaur gains haste until end of turn.

9.1 /10
$0.51
Patchwork Automaton

Patchwork Automaton

Artifact Creature — Construct (1/1)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.

7.9 /10
$0.56
Phantasmal Mount

Phantasmal Mount

Creature — Illusion Horse (1/1)

Flying
: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.

1.8 /10
--
Pippin Guard of the Citadel

Pippin, Guard of the Citadel

Legendary Creature — Halfling Soldier (2/2)

Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

8.7 /10
$0.61
Pippin Warden of Isengard

Pippin, Warden of Isengard

Legendary Creature — Halfling Advisor (2/2)

Partner with Merry, Warden of Isengard (When this creature enters the battlefield, target player may put Merry into their hand from their library, then shuffle.)
, : Create a Food token.
, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.

8.1 /10
$1.39
Rakdos Guildmage

Rakdos Guildmage

Creature — Zombie Shaman (2/2)

( can be paid with either or .)
, Discard a card: Target creature gets -2/-2 until end of turn.
: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.

3.1 /10
$0.15
Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.7 /10
$0.06
Scarwood Hag

Scarwood Hag

Creature — Hag (1/1)

, : Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
: Target creature loses forestwalk until end of turn.

0.4 /10
$0.92
Scrapwork Mutt

Scrapwork Mutt

Artifact Creature — Dog (2/1)

When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.9 /10
$0.12
Selfless Samurai

Selfless Samurai

Creature — Fox Samurai (2/2)

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.1 /10
$0.06
Sensei GoldenTail

Sensei Golden-Tail

Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

5.9 /10
$2.15
SightedCaste Sorcerer

Sighted-Caste Sorcerer

Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.2 /10
$0.12
Sky Weaver

Sky Weaver

Creature — Metathran Wizard (2/1)

: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

0.1 /10
$0.05
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