Instant
Counter target creature or planeswalker spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
Instant
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Instant
This spell can't be countered.
Rending Volley deals 4 damage to target white or blue creature.
Instant
Discard any number of cards. Counter target spell unless its controller pays for each card discarded this way.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.
Instant
Counter target spell unless its controller pays plus an additional for each card named Rune Snag in each graveyard.
Instant
Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.
Instant
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.
Instant
Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.
Instant
Searing Barrage deals 5 damage to target creature.
Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."
Instant
Exile up to four target cards from a single graveyard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Instant
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback
Instant
All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Draw a card.
Instant
Slaying Fire deals 3 damage to any target.
Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.
Instant
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.
Instant
Choose one —
• Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.)
• Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Entwine (Choose both if you pay the entwine cost.)
Instant
Counter target spell unless its controller pays plus an additional for each Faerie you control.
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