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Cards similar to Formation (400)

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Battlefield Promotion

Battlefield Promotion

Instant

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.

4.8 /10
$0.03
Beaming Defiance

Beaming Defiance

Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

6 /10
$0.03
Clairvoyance

Clairvoyance

Instant

Look at target player's hand.
Draw a card at the beginning of the next turn's upkeep.

4.9 /10
$0.18
Compleat Devotion

Compleat Devotion

Instant

Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.

4.8 /10
$0.02
Desperate Lunge

Desperate Lunge

Instant

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.

2.3 /10
$0.17
Feat of Resistance

Feat of Resistance

Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

6.9 /10
$0.04
Flare

Flare

Instant

Flare deals 1 damage to any target.
Draw a card at the beginning of the next turn's upkeep.

2.3 /10
$0.12
Flare of Faith

Flare of Faith

Instant

Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.

5.3 /10
$0.02
Force Void

Force Void

Instant

Counter target spell unless its controller pays .
Draw a card at the beginning of the next turn's upkeep.

1.1 /10
$0.22
Gallantry

Gallantry

Instant

Target blocking creature gets +4/+4 until end of turn.
Draw a card.

2.4 /10
--
Hat Trick

Hat Trick

Instant

Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.

0.7 /10
$0.02
Justiciars Portal

Justiciar's Portal

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.

7.5 /10
$0.07
Mighty Leap

Mighty Leap

Instant

Target creature gets +2/+2 and gains flying until end of turn.

4 /10
$0.02
Moment of Heroism

Moment of Heroism

Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

4.5 /10
$0.01
Mystic Melting

Mystic Melting

Instant

Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn's upkeep.

1.9 /10
$0.19
Ray of Erasure

Ray of Erasure

Instant

Target player mills a card.
Draw a card at the beginning of the next turn's upkeep.

3.9 /10
$0.14
Redeem the Lost

Redeem the Lost

Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

2.4 /10
$0.21
Revelation of Power

Revelation of Power

Instant

Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.

3.8 /10
$0.03
Sejiri Shelter  Sejiri Glacier

Sejiri Shelter // Sejiri Glacier

Instant // Land

Target creature you control gains protection from the color of your choice until end of turn.

Sejiri Glacier

Sejiri Glacier enters the battlefield tapped.
: Add .

9.7 /10
$0.87
Show of Confidence

Show of Confidence

Instant

When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.

7.3 /10
$0.11
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