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Cards similar to Fortified Village (400)

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Hall of Storm Giants

Hall of Storm Giants

Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.7 /10
$1.86
Hall of the Bandit Lord

Hall of the Bandit Lord

Legendary Land

Hall of the Bandit Lord enters the battlefield tapped.
, Pay 3 life: Add . If that mana is spent on a creature spell, it gains haste.

9.2 /10
~$14
Haunted Mire

Haunted Mire

Land — Swamp Forest

(: Add or .)
Haunted Mire enters the battlefield tapped.

9.6 /10
$0.38
Haunted Ridge

Haunted Ridge

Land

Haunted Ridge enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$6.35
Havenwood Battleground

Havenwood Battleground

Land

Havenwood Battleground enters the battlefield tapped.
: Add .
, Sacrifice Havenwood Battleground: Add .

6.6 /10
--
Hedge Maze

Hedge Maze

Land — Forest Island

(: Add or .)
Hedge Maze enters the battlefield tapped.
When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.7 /10
$6.20
Highland Lake

Highland Lake

Land

Highland Lake enters the battlefield tapped.
: Add or .

8.5 /10
$0.13
Highland Weald

Highland Weald

Snow Land

Highland Weald enters the battlefield tapped.
: Add or .

5.3 /10
$0.31
Hissing Quagmire

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.
: Add or .
: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

8.2 /10
$0.77
Ice Tunnel

Ice Tunnel

Snow Land — Island Swamp

(: Add or .)
Ice Tunnel enters the battlefield tapped.

9.3 /10
$0.25
Idyllic Beachfront

Idyllic Beachfront

Land — Plains Island

(: Add or .)
Idyllic Beachfront enters the battlefield tapped.

9.1 /10
$0.14
Immersturm Skullcairn

Immersturm Skullcairn

Land

Immersturm Skullcairn enters the battlefield tapped.
: Add .
, , Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.

5.2 /10
$0.05
Indatha Triome

Indatha Triome

Land — Plains Swamp Forest

(: Add , , or .)
Indatha Triome enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)

9.9 /10
~$18
Inspiring Vantage

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9 /10
$6.15
Irrigated Farmland

Irrigated Farmland

Land — Plains Island

(: Add or .)
Irrigated Farmland enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)

9.7 /10
$0.20
Irrigation Ditch

Irrigation Ditch

Land

Irrigation Ditch enters the battlefield tapped.
: Add .
, Sacrifice Irrigation Ditch: Add .

2.6 /10
$0.16
Izzet Guildgate

Izzet Guildgate

Land — Gate

Izzet Guildgate enters the battlefield tapped.
: Add or .

9.5 /10
$0.11
Jagged Barrens

Jagged Barrens

Land — Desert

Jagged Barrens enters the battlefield tapped.
When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent.
: Add or .

5 /10
$0.11
Jetmirs Garden

Jetmir's Garden

Land — Mountain Forest Plains

(: Add , , or .)
Jetmir's Garden enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)

9.9 /10
~$17
Jungle Hollow

Jungle Hollow

Land

Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
: Add or .

9.7 /10
$0.12
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