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Cards similar to Foul-Tongue Invocation (400)

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Outrageous Robbery

Outrageous Robbery

Instant

Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it.

6.7 /10
$2.00
Pharikas Libation

Pharika's Libation

Instant

Choose one —
• Target opponent sacrifices a creature.
• Target opponent sacrifices an enchantment.

6.6 /10
$0.09
Power Word Kill

Power Word Kill

Instant

Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.

8 /10
$0.13
Presumed Dead

Presumed Dead

Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)

3.3 /10
$0.03
Primitive Justice

Primitive Justice

Sorcery

As an additional cost to cast this spell, you may pay and/or any number of times.
Destroy target artifact. For each additional you paid, destroy another target artifact. For each additional you paid, destroy another target artifact, and you gain 1 life.

4.7 /10
--
Renegades Getaway

Renegade's Getaway

Instant

Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)

4.3 /10
$0.03
Ritual of the Returned

Ritual of the Returned

Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

1.1 /10
$0.07
Roar of Jukai

Roar of Jukai

Instant — Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

2.3 /10
$0.10
Sap Vitality

Sap Vitality

Instant

Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.

10 /10
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Seize the Soul

Seize the Soul

Instant

Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

2.5 /10
$0.32
Sewer Plague

Sewer Plague

Instant

Target creature an opponent controls perpetually gets -2/-2 and gains "At the beginning of each upkeep, this creature perpetually gets -1/-1."

10 /10
--
Shadow Prophecy

Shadow Prophecy

Instant

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.

4.9 /10
$0.04
Shriek of Dread

Shriek of Dread

Instant

Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

0.7 /10
$0.12
Sphinxs Insight

Sphinx's Insight

Instant

Draw two cards.
Addendum — If you cast this spell during your main phase, you gain 2 life.

3.9 /10
$0.02
Tragic Fall

Tragic Fall

Instant

Target creature gets -3/-3 until end of turn.
Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.

4 /10
$0.01
Unlikely Aid

Unlikely Aid

Instant

Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.1 /10
$0.04
Wail of the Nim

Wail of the Nim

Instant

Choose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine (Choose both if you pay the entwine cost.)

6 /10
$0.22
Weather the Storm

Weather the Storm

Instant

You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

7.1 /10
$0.32
Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling (, Discard this card: Draw a card.)

5.5 /10
$0.05
Afflict

Afflict

Instant

Target creature gets -1/-1 until end of turn.
Draw a card.

3.1 /10
$0.08
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