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Cards similar to Freewind Falcon (400)

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Auriok Edgewright

Auriok Edgewright

Creature — Human Soldier (2/2)

Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.

2.7 /10
$0.11
Auriok Steelshaper

Auriok Steelshaper

Creature — Human Soldier (1/1)

Equip costs you pay cost less.
As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

5.9 /10
$0.91
Avacynian Priest

Avacynian Priest

Creature — Human Cleric (1/2)

, : Tap target non-Human creature.

2.5 /10
$0.04
Avenger enDal

Avenger en-Dal

Creature — Human Spellshaper (1/1)

, , Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.

2.8 /10
$0.20
Aviary Mechanic

Aviary Mechanic

Creature — Dwarf Artificer (2/2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

5.1 /10
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Aysen Bureaucrats

Aysen Bureaucrats

Creature — Human Advisor (1/1)

: Tap target creature with power 2 or less.

1.2 /10
$0.06
Azorius Arrester

Azorius Arrester

Creature — Human Soldier (2/1)

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

4.1 /10
$0.07
Backup Agent

Backup Agent

Creature — Human Citizen (1/1)

When Backup Agent enters the battlefield, put a +1/+1 counter on target creature.

4.4 /10
$0.04
Ballyrush Banneret

Ballyrush Banneret

Creature — Kithkin Soldier (2/1)

Kithkin spells and Soldier spells you cast cost less to cast.

7.4 /10
$0.33
Barbara Wright

Barbara Wright

Legendary Creature — Human Advisor (1/3)

History Teacher — Sagas you control have read ahead. (As a Saga enters the battlefield, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.)
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.8 /10
$0.11
Battlefield Medic

Battlefield Medic

Creature — Human Cleric (1/1)

: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

2.8 /10
$0.17
Beacon of Destiny

Beacon of Destiny

Creature — Human Cleric (1/3)

: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

2 /10
$0.25
Benalish Cavalry

Benalish Cavalry

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

2.2 /10
$0.14
Benalish Faithbonder

Benalish Faithbonder

Creature — Human Cleric (1/3)

Vigilance
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2.4 /10
$0.05
Benalish Honor Guard

Benalish Honor Guard

Creature — Human Knight (2/2)

Benalish Honor Guard gets +1/+0 for each legendary creature you control.

2.5 /10
$0.07
Benalish Sleeper

Benalish Sleeper

Creature — Phyrexian Human Soldier (3/1)

Kicker (You may pay an additional as you cast this spell.)
When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.

6.5 /10
$0.04
Benalish Trapper

Benalish Trapper

Creature — Human Soldier (1/2)

, : Tap target creature.

2.8 /10
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Benevolent Unicorn

Benevolent Unicorn

Creature — Unicorn (1/2)

If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.

3.3 /10
$0.23
Beskir Shieldmate

Beskir Shieldmate

Creature — Human Warrior (2/1)

When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.

5.1 /10
$0.04
Binding Mummy

Binding Mummy

Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.

6 /10
$0.12
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