Creature — Elemental Boar Beast (2/2)
When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker.
Creature — Elemental (5/4)
Menace
Cycling (, Discard this card: Draw a card.)
Creature — Djinn (6/5)
Haste
Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
Creature — Giant Warrior (6/6)
Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
Creature — Elemental (5/5)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
, : Hateflayer deals damage equal to its power to any target. ( is the untap symbol.)
Creature — Giant Warrior (5/5)
When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens.
Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
Creature — Elemental Incarnation (6/6)
Haste
If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature — Elemental (4/3)
This spell costs less to cast if there is a land card in your graveyard.
When Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature.
Creature — Goblin Warrior (0/0)
Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.
, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.
Creature — Giant Warrior (3/3)
Trample
Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Creature — Giant Warrior (3/3)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Inescapable Brute must be blocked if able.
Creature — Elemental (4/4)
Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
Creature — Elemental (0/0)
Trample
Inferno Project enters the battlefield with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.
Creature — Giant (6/6)
: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Creature — Zombie Manticore (4/5)
When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Artifact Creature — Boar (5/4)
Trample, haste
Channel — , Discard Ironhoof Boar: Target creature gets +3/+1 and gains trample until end of turn.
Creature — Elemental Horror (5/4)
When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn.
Legendary Creature — Human Barbarian (6/1)
Haste (This creature can attack and as soon as it comes under your control.)
: Kamahl, Pit Fighter deals 3 damage to any target.
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