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Cards similar to Gangrenous Goliath (400)

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Primordial Gnawer

Primordial Gnawer

Creature — Insect Horror (5/2)

When Primordial Gnawer dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

3.8 /10
$0.01
Queens Agent

Queen's Agent

Creature — Vampire Scout (3/3)

Lifelink
When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

1.6 /10
$0.04
Rampaging Spiketail

Rampaging Spiketail

Creature — Dinosaur (5/6)

When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

4.3 /10
$0.02
Rictus Robber

Rictus Robber

Creature — Zombie Rogue (4/3)

When Rictus Robber enters the battlefield, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.5 /10
$0.04
Roiling Horror

Roiling Horror

Creature — Horror (0/0)

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.
Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.

1.9 /10
$0.24
Shambling Shell

Shambling Shell

Creature — Plant Zombie (3/1)

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

6.3 /10
$0.20
Shirei Shizos Caretaker

Shirei, Shizo's Caretaker

Legendary Creature — Spirit (2/2)

Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.

7.4 /10
$0.14
Sly Requisitioner

Sly Requisitioner

Creature — Human Artificer (2/2)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.

5.5 /10
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Sorins Guide

Sorin's Guide

Creature — Vampire (4/2)

When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.8 /10
$0.23
Spike Tournament Grinder

Spike, Tournament Grinder

Legendary Creature — Human Gamer (1/1)

( can be paid with either or 2 life.)
: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand.

10 /10
$0.20
Tergrid God of Fright  Tergrids Lantern

Tergrid, God of Fright // Tergrid's Lantern

Legendary Creature — God // Legendary Artifact (4/5)

Menace
Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.

Tergrid's Lantern

: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card.
: Untap Tergrid's Lantern.

9.6 /10
$8.26
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.6 /10
$0.02
Timothar Baron of Bats

Timothar, Baron of Bats

Legendary Creature — Vampire Noble (4/4)

Ward—Discard a card.
Whenever another nontoken Vampire you control dies, you may pay and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."

7.6 /10
$0.16
Troll of Khazaddm

Troll of Khazad-dûm

Creature — Troll (6/5)

Troll of Khazad-dûm can't be blocked except by three or more creatures.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)

8.1 /10
$0.91
Twilight Prophet

Twilight Prophet

Creature — Vampire Cleric (2/4)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

9.5 /10
$1.11
Vengeful Reaper

Vengeful Reaper

Creature — Angel Cleric (2/3)

Flying, deathtouch, haste
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

6.9 /10
$0.16
Vislor Turlough

Vislor Turlough

Legendary Creature — Rogue (2/5)

Deal with the Black Guardian — When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.
At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.1 /10
$0.27
YoreTiller Nephilim

Yore-Tiller Nephilim

Creature — Nephilim (2/2)

Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.

5 /10
$0.65
Zareth San the Trickster

Zareth San, the Trickster

Legendary Creature — Merfolk Rogue (4/4)

Flash
, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.

8.1 /10
$0.17
Accursed Witch  Infectious Curse

Accursed Witch // Infectious Curse

Creature — Human Shaman // Enchantment — Aura Curse (4/2)

Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Infectious Curse

Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

7.2 /10
$0.20
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