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Cards similar to Gate Hound (400)

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Armament Master

Armament Master

Creature — Kor Soldier (2/2)

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

2.3 /10
$0.15
Basris Acolyte

Basri's Acolyte

Creature — Cat Cleric (2/3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.

5.7 /10
$0.06
Battershield Warrior

Battershield Warrior

Creature — Human Warrior (2/2)

Boast — : Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

2.1 /10
$0.02
Benalish Marshal

Benalish Marshal

Creature — Human Knight (3/3)

Other creatures you control get +1/+1.

8.1 /10
$0.41
Blessed Orator

Blessed Orator

Creature — Human Cleric (1/4)

Other creatures you control get +0/+1.

2.7 /10
$0.33
Brotherhood Scribe

Brotherhood Scribe

Creature — Human Artificer (1/3)

Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.

5.5 /10
$0.10
Canyon Jerboa

Canyon Jerboa

Creature — Mouse (1/2)

Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

5.8 /10
$0.08
Charismatic Vanguard

Charismatic Vanguard

Creature — Dwarf Soldier (3/2)

: Creatures you control get +1/+1 until end of turn.

2.2 /10
$0.02
Civic Stalwart

Civic Stalwart

Creature — Elephant Soldier (3/3)

When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.

2.2 /10
$0.03
Consuls Lieutenant

Consul's Lieutenant

Creature — Human Soldier (2/1)

First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

4.3 /10
$0.13
Crusader of Odric

Crusader of Odric

Creature — Human Soldier (0/0)

Crusader of Odric's power and toughness are each equal to the number of creatures you control.

5.6 /10
$0.06
Daru Warchief

Daru Warchief

Creature — Human Soldier (1/1)

Soldier spells you cast cost less to cast.
Soldier creatures you control get +1/+2.

7.7 /10
$4.04
Defender of the Order

Defender of the Order

Creature — Human Cleric (2/4)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.

0.7 /10
$0.24
Delney Streetwise Lookout

Delney, Streetwise Lookout

Legendary Creature — Human Scout (2/2)

Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.
If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

8.4 /10
~$15
Dragonscale General

Dragonscale General

Creature — Human Warrior (2/3)

At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

5.3 /10
$0.16
Drogskol Shieldmate

Drogskol Shieldmate

Creature — Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)
When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

1.6 /10
$0.04
Dromoka Captain

Dromoka Captain

Creature — Human Soldier (1/1)

First strike
Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

2.7 /10
$0.05
Drumbellower

Drumbellower

Creature — Spirit (2/1)

Flying
Untap all creatures you control during each other player's untap step.

9.4 /10
$4.70
Dust Elemental

Dust Elemental

Creature — Elemental (6/6)

Flash (You may cast this spell any time you could cast an instant.)
Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.

4.3 /10
$0.42
EarthOrigin Yak

Earth-Origin Yak

Creature — Ox (2/4)

When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn.

1.4 /10
$0.11
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