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Cards similar to Gather Courage (400)

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Incite

Incite

Instant

Target creature becomes red until end of turn and attacks this turn if able.

0.5 /10
$0.02
Infuse with the Elements

Infuse with the Elements

Instant

Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

1.1 /10
$0.07
Ivory Charm

Ivory Charm

Instant

Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.

1.3 /10
$0.10
Jump

Jump

Instant

Target creature gains flying until end of turn.

2.5 /10
$0.02
Kamahls Will

Kamahl's Will

Instant

Choose one. If you control a commander as you cast this spell, you may choose both.
• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands.
• Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

8.4 /10
$0.22
Lace with Moonglove

Lace with Moonglove

Instant

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Draw a card.

4.1 /10
$0.05
Leap

Leap

Instant

Target creature gains flying until end of turn.
Draw a card.

8.8 /10
$0.81
Malakir Rebirth  Malakir Mire

Malakir Rebirth // Malakir Mire

Instant // Land

Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Malakir Mire

Malakir Mire enters the battlefield tapped.
: Add .

9.9 /10
$3.64
Metamorphic Blast

Metamorphic Blast

Instant

Spree (Choose one or more additional costs.)
+ — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1.
+ — Target player draws two cards.

2.6 /10
$0.14
Midnight Charm

Midnight Charm

Instant

Choose one —
• Midnight Charm deals 1 damage to target creature and you gain 1 life.
• Target creature gains first strike until end of turn.
• Tap target creature.

2.6 /10
$0.16
Niveous Wisps

Niveous Wisps

Instant

Target creature becomes white until end of turn. Tap that creature.
Draw a card.

6.7 /10
$0.80
Piety Charm

Piety Charm

Instant

Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.

1.7 /10
$0.11
Poison the Blade

Poison the Blade

Instant

Target creature gains deathtouch until end of turn.
Draw a card.

7.5 /10
--
Press the Advantage

Press the Advantage

Instant

Up to two target creatures each get +2/+2 and gain trample until end of turn.

1.2 /10
$0.05
Professors Warning

Professor's Warning

Instant

Choose one —
• Put a +1/+1 counter on target creature.
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

7.6 /10
$0.07
Raze the Effigy

Raze the Effigy

Instant

Choose one —
• Destroy target artifact.
• Target attacking creature gets +2/+2 until end of turn.

7.7 /10
$0.04
Reality Anchor

Reality Anchor

Instant

Target creature loses shadow until end of turn.
Draw a card.

1.5 /10
--
Retraction Helix

Retraction Helix

Instant

Until end of turn, target creature gains ": Return target nonland permanent to its owner's hand."

5.8 /10
$0.10
Righteousness

Righteousness

Instant

Target blocking creature gets +7/+7 until end of turn.

4.9 /10
$0.10
Rouse the Mob

Rouse the Mob

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.

4.1 /10
$0.07
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