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Cards similar to Gather the Townsfolk (400)

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Finale of Eternity

Finale of Eternity

Sorcery

Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.

7.8 /10
$0.97
Flock of Rabid Sheep

Flock of Rabid Sheep

Sorcery

Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.

10 /10
$0.31
For the Emperor

For the Emperor!

Sorcery

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

7 /10
$0.14
Fractal Summoning

Fractal Summoning

Sorcery — Lesson

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.

3.7 /10
$0.02
Freeze in Place

Freeze in Place

Sorcery

Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.)

6.7 /10
$0.03
Fumigate

Fumigate

Sorcery

Destroy all creatures. You gain 1 life for each creature destroyed this way.

9.6 /10
$0.32
Gaze of Justice

Gaze of Justice

Sorcery

As an additional cost to cast this spell, tap three untapped white creatures you control.
Exile target creature.
Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

2.9 /10
$0.12
Gaze of Pain

Gaze of Pain

Sorcery

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

2.4 /10
$0.22
Ghireds Belligerence

Ghired's Belligerence

Sorcery

Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)

7.7 /10
$0.42
Ghostform

Ghostform

Sorcery

Up to two target creatures can't be blocked this turn.

5 /10
$0.04
Gird for Battle

Gird for Battle

Sorcery

Put a +1/+1 counter on each of up to two target creatures.

4.5 /10
$0.07
Gleeful Sabotage

Gleeful Sabotage

Sorcery

Destroy target artifact or enchantment.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

4.7 /10
$0.28
Guiding Voice

Guiding Voice

Sorcery

Put a +1/+1 counter on target creature.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

3.2 /10
$0.02
Helping Hand

Helping Hand

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.

6.4 /10
$0.15
Impede Momentum

Impede Momentum

Sorcery

Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

6 /10
$0.02
Incendiary Flow

Incendiary Flow

Sorcery

Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

4.2 /10
$0.05
Incriminate

Incriminate

Sorcery

Choose two target creatures controlled by the same player. That player sacrifices one of them.

5.6 /10
$0.08
Joust

Joust

Sorcery

Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

3.4 /10
$0.03
Kamahls Druidic Vow

Kamahl's Druidic Vow

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.

8.8 /10
$0.47
Kaylas Reconstruction

Kayla's Reconstruction

Sorcery

Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

5.6 /10
$0.11
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