Creature — Vampire Warrior (1/1)
Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.
Legendary Creature — Human Assassin (4/4)
Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Creature — Human Warrior (2/2)
When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Legendary Creature — Demon (3/3)
Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
Legendary Creature — Demon (4/4)
Flying, trample
Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life.
Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
Creature — Orc Archer (4/2)
Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.
Creature — Human Rogue (3/2)
Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature — Vampire Shaman (4/4)
Flying
When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Creature — Ogre Warrior (3/3)
Whenever another creature enters the battlefield, its controller loses 1 life.
Creature — Human Warlock (2/3)
When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card.
Creature — Fish (1/1)
Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.
Creature — Vampire Knight (5/4)
Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)
Creature — Angel Warrior (3/3)
Flying
When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.
Creature — Elemental (1/1)
First strike
Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.
Creature — Phyrexian Rat (2/2)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.
Creature — Zombie (2/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature — Skeleton Pirate (3/3)
Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return Skeleton Crew from your graveyard to the battlefield tapped.
Creature — Spirit (2/1)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.
, , Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.
Creature — Vampire Warrior (3/3)
When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.
Creature — Human Warrior (3/3)
Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.)
Deathtouch
Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.