Legendary Artifact
Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay . If you do, copy that ability. You may choose new targets for the copy.
, , Discard a Mountain card or a red card: Draw a card.
Artifact
, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant. (For example, if the card's mana cost is , you add .)
Artifact
, : Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.
Artifact
: Add one mana of any color.
: Put a charge counter on Coalition Relic.
At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Legendary Artifact Creature — Construct (1/4)
You can't cast permanent spells.
, : Add . When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Artifact
When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.
, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
Artifact
: Exile target creature you control.
Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
Artifact
: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
Artifact — Equipment
Equipped creature gets +1/+1 for each color among permanents you control.
As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
Equip
Artifact
, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control.
Artifact Creature — Myr (1/1)
: Put a charge counter on target artifact.
Sacrifice Coretapper: Put two charge counters on target artifact.
Artifact — Equipment
Equipped creature gets +1/+0 for each artifact you control.
: Attach Cranial Plating to target creature you control.
Equip
Artifact
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.
: Put the top card of your library on the bottom of your library.
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each creature you control.
When a legendary creature enters the battlefield under your control, if there is no monarch, you become the monarch.
Equip . This ability costs less to activate if you're the monarch.
Artifact // Creature — Eldrazi Reflection (0/0)
Cryptolith Fragment enters the battlefield tapped.
: Add one mana of any color. Each player loses 1 life.
At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment.
Aurora of Emrakul
Flying, deathtouch
Whenever Aurora of Emrakul attacks, each opponent loses 3 life.
Artifact Creature — Golem (3/3)
At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Artifact Creature — Construct (1/1)
Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color.
: Put a +1/+1 counter on Crystalline Crawler.
Artifact
, : Tap target creature, then return Cyclopean Snare to its owner's hand.
Artifact
If a land is tapped for two or more mana, it produces instead of any other type and amount.
Each spell a player casts costs more to cast for each other spell that player has cast this turn.
Artifact — Fortification
Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
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