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Cards similar to Geyser Glider (400)

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Greensleeves MaroSorcerer

Greensleeves, Maro-Sorcerer

Legendary Creature — Elemental (0/0)

Protection from planeswalkers and from Wizards
Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.

9.1 /10
~$15
Helium Squirter

Helium Squirter

Creature — Beast Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.

3.3 /10
$0.10
Hellkite Courser

Hellkite Courser

Creature — Dragon (6/5)

Flying
When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

9.2 /10
~$13
Henchfiend of Ukor

Henchfiend of Ukor

Creature — Ogre (3/2)

Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Henchfiend of Ukor gets +1/+0 until end of turn.

0.2 /10
$0.05
Iizuka the Ruthless

Iizuka the Ruthless

Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.

4.5 /10
$1.64
IllTempered Loner  Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

Creature — Human Werewolf // Creature — Werewolf (3/3)

Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Howlpack Avenger

Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.3 /10
$0.33
Imperial Aerosaur

Imperial Aerosaur

Creature — Dinosaur (3/3)

Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

4.8 /10
$0.07
Invader Parasite

Invader Parasite

Creature — Phyrexian Insect (3/2)

Imprint — When Invader Parasite enters the battlefield, exile target land.
Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.

4.9 /10
$0.29
Ironhoof Boar

Ironhoof Boar

Artifact Creature — Boar (5/4)

Trample, haste
Channel — , Discard Ironhoof Boar: Target creature gets +3/+1 and gains trample until end of turn.

4 /10
$0.02
Lavakin Brawler

Lavakin Brawler

Creature — Elemental Warrior (2/4)

Whenever Lavakin Brawler attacks, it gets +1/+0 until end of turn for each Elemental you control.

3.3 /10
$0.03
Lightning Wolf

Lightning Wolf

Creature — Wolf (4/3)

: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery.

3 /10
$0.05
Maja Bretagard Protector

Maja, Bretagard Protector

Legendary Creature — Human Warrior (2/3)

Other creatures you control get +1/+1.
Landfall — Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.

9.3 /10
$0.21
Makindi Ox

Makindi Ox

Creature — Ox (4/4)

Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls.

4.3 /10
$0.02
ManaCharged Dragon

Mana-Charged Dragon

Creature — Dragon (5/5)

Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

5 /10
$1.04
Markov Enforcer

Markov Enforcer

Creature — Vampire Soldier (6/6)

Whenever Markov Enforcer or another Vampire enters the battlefield under your control, Markov Enforcer fights up to one target creature an opponent controls.
Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")

7.9 /10
$0.19
Megatog

Megatog

Creature — Atog (3/4)

Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.

4.6 /10
$0.38
Miners Bane

Miner's Bane

Creature — Elemental (6/3)

: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

0.6 /10
$0.01
Moonveil Dragon

Moonveil Dragon

Creature — Dragon (5/5)

Flying
: Each creature you control gets +1/+0 until end of turn.

5.9 /10
$1.46
Murasa Ranger

Murasa Ranger

Creature — Human Warrior Ranger (3/3)

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

1.9 /10
$0.02
Nalathni Dragon

Nalathni Dragon

Creature — Dragon (1/1)

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.

0.7 /10
$4.29
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