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Cards similar to Geyser Glider (400)

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Sokenzan Spellblade

Sokenzan Spellblade

Creature — Ogre Samurai Shaman (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

1.9 /10
$0.17
Spitting Drake

Spitting Drake

Creature — Drake (2/2)

Flying
: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn.

0.1 /10
$0.17
Subterranean Shambler

Subterranean Shambler

Creature — Elemental (2/3)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Subterranean Shambler enters or leaves the battlefield, it deals 1 damage to each creature without flying.

0.4 /10
$0.07
Sunstreak Phoenix

Sunstreak Phoenix

Creature — Phoenix (4/2)

Flying
If it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.
Whenever day becomes night or night becomes day, you may pay . If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.

5.2 /10
$0.27
Talruum Champion

Talruum Champion

Creature — Minotaur (3/3)

First strike
Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.

0.5 /10
$0.16
Tarox Bladewing

Tarox Bladewing

Legendary Creature — Dragon (4/3)

Flying, haste
Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.

0.7 /10
$0.37
TelimTor

Telim'Tor

Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

0.9 /10
$0.74
Territorial Gorger

Territorial Gorger

Creature — Gremlin (2/2)

Trample
Whenever you get one or more (energy counters), Territorial Gorger gets +2/+2 until end of turn.

2.9 /10
$0.13
The Beast Deathless Prince

The Beast, Deathless Prince

Legendary Creature — Demon (6/6)

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.
The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)
Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

5.9 /10
$0.14
Thundermaw Hellkite

Thundermaw Hellkite

Creature — Dragon (5/5)

Flying
Haste (This creature can attack and as soon as it comes under your control.)
When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

8 /10
$3.05
Thunderscape Master

Thunderscape Master

Creature — Human Wizard (2/2)

, : Target player loses 2 life and you gain 2 life.
, : Creatures you control get +2/+2 until end of turn.

0.3 /10
$0.34
Tidal Courier

Tidal Courier

Creature — Merfolk (1/2)

When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.

4.2 /10
$0.16
Tuktuk Grunts

Tuktuk Grunts

Creature — Goblin Warrior Ally (2/2)

Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.

2 /10
$0.09
Tuktuk Scrapper

Tuktuk Scrapper

Creature — Goblin Artificer Ally (2/2)

Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.

6.1 /10
$0.23
TwoHeaded Dragon

Two-Headed Dragon

Creature — Dragon (4/4)

Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.

3.4 /10
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Valakut Fireboar

Valakut Fireboar

Creature — Elemental Boar (1/7)

Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.

2 /10
$0.09
Vaultbreaker

Vaultbreaker

Creature — Orc Rogue (4/2)

Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.1 /10
$0.08
Viashino Weaponsmith

Viashino Weaponsmith

Creature — Viashino (2/2)

Whenever Viashino Weaponsmith becomes blocked by a creature, Viashino Weaponsmith gets +2/+2 until end of turn.

0.8 /10
$0.13
WarTrained Slasher

War-Trained Slasher

Creature — Wolverine Dinosaur (4/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever War-Trained Slasher attacks a battle, double its power until end of turn.

2.8 /10
$0.03
Warmonger Hellkite

Warmonger Hellkite

Creature — Dragon (5/5)

Flying
All creatures attack each combat if able.
: Attacking creatures get +1/+0 until end of turn.

7.1 /10
$0.32
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