Creature — Wolverine (3/2)
When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Dragon Warrior (4/3)
When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.
Legendary Creature — Human Spellshaper (2/2)
, , Discard a card: Destroy target blue permanent.
, , Discard a card: Jaya Ballard, Task Mage deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
, , Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
Legendary Creature — Human Barbarian Warrior (3/1)
First strike, haste
: Jeska, Warrior Adept deals 1 damage to any target.
Creature — Human Warrior (4/3)
When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.
Creature — Human Warrior (3/1)
Kicker (You may pay an additional as you cast this spell.)
When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.
As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste.
Artifact Creature — Insect Thopter (4/4)
Flying, trample
When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Hellion (4/4)
Haste
When Lathnu Hellion enters the battlefield, you get (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay .
Creature — Elemental (0/1)
First strike, trample, haste
Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
Creature — Human Berserker (2/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Lightning Mauler is paired with another creature, both creatures have haste.
Creature — Human Wizard (2/2)
, Discard a card at random: Mage il-Vec deals 1 damage to any target.
Creature — Orc Shaman (3/3)
Raid — When Mardu Warshrieker enters the battlefield, if you attacked this turn, add .
Creature — Minotaur Performer (2/1)
Haste
When Minotaur de Force enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.
Creature — Minotaur Scout (3/3)
When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.
Creature — Minotaur Berserker (2/2)
Haste
When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.
Creature — Hydra (1/1)
: Put a +1/+1 counter on Molten Hydra.
, Remove all +1/+1 counters from Molten Hydra: It deals damage to any target equal to the number of +1/+1 counters removed this way.
Creature — Dinosaur (2/2)
Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.
Creature — Elemental Warrior (10/2)
Trample
Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
Creature — Minotaur Shaman (3/1)
Haste
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Creature — Orc Warrior (1/3)
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
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