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Cards similar to Ghost Tactician (400)

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Glimmering Angel

Glimmering Angel

Creature — Angel (2/2)

Flying
: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)

0.1 /10
$0.11
GoldenScale Aeronaut

Golden-Scale Aeronaut

Creature — Dwarf Pilot (2/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Flying

2.1 /10
$0.02
Goldmeadow Lookout

Goldmeadow Lookout

Creature — Kithkin Spellshaper (2/2)

, , Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has ", : Tap target creature."

2.2 /10
$0.20
Grassland Crusader

Grassland Crusader

Creature — Human Cleric Soldier (2/4)

: Target Elf or Soldier creature gets +2/+2 until end of turn.

0.1 /10
$0.06
Graven Dominator

Graven Dominator

Creature — Gargoyle (4/4)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.

1 /10
$0.18
Greymond Avacyns Stalwart

Greymond, Avacyn's Stalwart

Legendary Creature — Human Soldier (3/4)

As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.

6.7 /10
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Gryffwing Cavalry

Gryffwing Cavalry

Creature — Human Knight (2/2)

Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Gryffwing Cavalry attacks, you may pay . If you do, target attacking creature without flying gains flying until end of turn.

3.4 /10
$0.04
Guard Dogs

Guard Dogs

Creature — Dog (2/2)

, : Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

1.5 /10
$0.16
Guardian Scalelord

Guardian Scalelord

Creature — Dragon (3/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

8.1 /10
$2.38
Gustcloak Cavalier

Gustcloak Cavalier

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.

1.7 /10
$0.16
Gwaihir Greatest of the Eagles

Gwaihir, Greatest of the Eagles

Legendary Creature — Bird Noble (5/5)

Flying
Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.
At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this creature attacks, target attacking creature gains flying until end of turn."

7.8 /10
$0.14
Harsh Deceiver

Harsh Deceiver

Creature — Spirit (1/4)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn.

0.2 /10
$0.06
Hazduhr the Abbot

Hazduhr the Abbot

Legendary Creature — Human Cleric (2/5)

, : The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.

0.6 /10
$0.48
Heliod God of the Sun

Heliod, God of the Sun

Legendary Enchantment Creature — God (5/6)

Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.

8.9 /10
$0.83
Hero of Bladehold

Hero of Bladehold

Creature — Human Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

9.3 /10
$6.53
Icatian Phalanx

Icatian Phalanx

Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2 /10
$0.17
Icewind Stalwart

Icewind Stalwart

Creature — Tiefling Warrior (3/3)

Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.

6.1 /10
$0.03
Indoctrination Attendant

Indoctrination Attendant

Creature — Phyrexian Cleric (3/4)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Indoctrination Attendant enters the battlefield, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."

6.4 /10
$0.02
Ironsoul Enforcer

Ironsoul Enforcer

Artifact Creature — Human Samurai (4/4)

Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.

8.6 /10
$0.40
Ivory Guardians

Ivory Guardians

Creature — Giant Cleric (3/3)

Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

0.2 /10
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