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Cards similar to Ghost Tactician (400)

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Loyal Gyrfalcon

Loyal Gyrfalcon

Creature — Bird (3/3)

Defender, flying
Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.

0.2 /10
$0.14
Lulu Loyal Hollyphant

Lulu, Loyal Hollyphant

Legendary Creature — Elephant Angel (3/2)

Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.
Choose a Background (You can have a Background as a second commander.)

7.2 /10
$0.09
Luminous Broodmoth

Luminous Broodmoth

Creature — Insect (3/4)

Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

9.4 /10
$9.22
Mageta the Lion

Mageta the Lion

Legendary Creature — Human Spellshaper (3/3)

, , Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.

4.2 /10
$0.98
Magnanimous Magistrate

Magnanimous Magistrate

Creature — Human Advisor (3/4)

Magnanimous Magistrate enters the battlefield with five reprieve counters on it.
Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control.

3.5 /10
$0.06
Makindi Stampede  Makindi Mesas

Makindi Stampede // Makindi Mesas

Sorcery // Land

Creatures you control get +2/+2 until end of turn.

Makindi Mesas

Makindi Mesas enters the battlefield tapped.
: Add .

7.5 /10
$0.07
Nesting Dovehawk

Nesting Dovehawk

Creature — Bird (2/2)

Flying
At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.)
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk.

8.4 /10
$6.58
Nykthos Paragon

Nykthos Paragon

Enchantment Creature — Human Soldier (4/6)

Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.

9.1 /10
$0.33
Odrics Outrider

Odric's Outrider

Creature — Human Knight (2/4)

Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control.

5 /10
$0.02
Ojer Taq Deepest Foundation  Temple of Civilization

Ojer Taq, Deepest Foundation // Temple of Civilization

Legendary Creature — God // Land (6/6)

Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Civilization

(Transforms from Ojer Taq, Deepest Foundation.)
: Add .
, : Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.

9.3 /10
~$25
Optimus Prime Hero  Optimus Prime Autobot Leader

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Legendary Artifact Creature — Robot // Legendary Artifact — (4/8)

More Than Meets the Eye (You may cast this card converted for .)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.

Optimus Prime, Autobot Leader

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Trample
Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

7 /10
$1.69
Orthodoxy Enforcer

Orthodoxy Enforcer

Creature — Phyrexian Cleric (2/4)

Vigilance
Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts.

3 /10
$0.02
Orzhov Pontiff

Orzhov Pontiff

Creature — Human Cleric (1/1)

Haunt (When this creature dies, exile it haunting target creature.)
When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.

3.3 /10
$0.39
Rappelling Scouts

Rappelling Scouts

Creature — Human Rebel Scout (1/4)

Flying
: Rappelling Scouts gains protection from the color of your choice until end of turn.

2.6 /10
$0.41
Regal Leosaur

Regal Leosaur

Creature — Dinosaur Cat (2/2)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.

5.9 /10
$0.15
Resolute Blademaster

Resolute Blademaster

Creature — Human Soldier Ally (2/2)

Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.

5.6 /10
$0.06
Retreat to Emeria

Retreat to Emeria

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.

8.3 /10
$0.15
Sage of the Inward Eye

Sage of the Inward Eye

Creature — Djinn Wizard (3/4)

Flying
Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

5 /10
$0.16
Sanguine Glorifier

Sanguine Glorifier

Creature — Vampire Cleric (3/3)

When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.

2.2 /10
$0.04
Scalelord Reckoner

Scalelord Reckoner

Creature — Dragon (4/4)

Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.

8.4 /10
~$19
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