Creature — Phyrexian Samurai (2/2)
When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn.
Other Phyrexians you control get +1/+1.
, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery.
Legendary Creature — Horror Spellshaper (3/3)
, , Discard two cards: Target player discards X cards at random.
Creature — Ogre Rogue Detective (4/3)
When Hostile Investigator enters the battlefield, target opponent discards a card.
Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Creature — Goblin Pirate (1/1)
When Impulsive Pilferer dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Shade (1/1)
, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery.
Creature — Bird (1/1)
Flying
, , Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Creature — Demon // Creature — Demon (4/4)
Sacrifice a Human: Transform Ravenous Demon. Activate only as a sorcery.
Archdemon of Greed
Flying, trample
At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.
Artifact Creature — Wall (0/4)
Defender
: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Creature — Merfolk Scout (1/1)
: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Elf Ranger (1/1)
: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
Creature — Dog Warrior // Creature — Phyrexian Dog Warrior (1/2)
: Transform Tarkir Duneshaper. Activate only as a sorcery. ( can be paid with either or 2 life.)
Burnished Dunestomper
Trample
Creature — Human Soldier (1/2)
As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance.
Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery.
Creature — Human Artificer (6/5)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Zombie Snake (3/3)
: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.
Legendary Creature — Bat God // Land (4/4)
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Temple of the Dead
(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Legendary Artifact Creature — Golem (3/2)
Whenever Armix, Filigree Thrasher attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.
Partner (You can have two commanders if both have partner.)
Creature — Vampire (3/2)
When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature — Human Advisor (1/1)
: Target opponent discards a card. Activate only during your turn, before attackers are declared.
Creature — Demon (5/5)
Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Artifact Creature — Robot // Legendary Artifact — (3/2)
More Than Meets the Eye (You may cast this card converted for .)
Sacrifice another artifact: Put a +1/+1 counter on Flamewar and convert it. Activate only as a sorcery.
, Discard your hand: Put all exiled cards you own with intel counters on them into your hand.
Flamewar, Streetwise Operative
Living metal (As long as it's your turn, this Vehicle is also a creature.)
Menace, deathtouch
Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.
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