Legendary Creature — Dragon (6/6)
Flying
Whenever Dromar, the Banisher deals combat damage to a player, you may pay . If you do, choose a color, then return all creatures of that color to their owners' hands.
Creature — Bird (3/3)
Flying, protection from black
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature — Bird Soldier (5/5)
Flying
When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
Creature — Dragon Wurm (5/5)
Defender, trample
When Elder Land Wurm blocks, it loses defender.
Legendary Creature — Phyrexian Praetor (4/7)
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Creature — Angel (5/8)
Flying
Shroud (This creature can't be the target of spells or abilities.)
All damage that would be dealt to you is dealt to Empyrial Archangel instead.
Creature — Dragon (5/5)
Flying
Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
Creature — Cat Beast (4/6)
Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Legendary Creature — Minotaur Cleric (4/6)
Red instant and sorcery spells you control have lifelink.
Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
Creature — Human Knight (4/5)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
Creature — Human Soldier (3/5)
Cycling (, Discard this card: Draw a card.)
When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.
Legendary Creature — Dinosaur Avatar (7/6)
Vigilance, trample, haste
Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Creature — Angel (5/5)
Flying, lifelink
At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn.
Creature — Angel (4/4)
Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.
Creature — Giant (5/7)
Vigilance
Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield.
Creature — Human Cleric Soldier (2/4)
: Target Elf or Soldier creature gets +2/+2 until end of turn.
Creature — Avatar (2/6)
, Tap three untapped white creatures you control: Destroy target creature.
Creature — Griffin (3/3)
Flying
At the beginning of your upkeep, tap target creature.
Creature — Angel (4/4)
Flying
: Put a +1/+1 counter on another target creature with flying.
Creature — Dinosaur (3/6)
Vigilance
Cycling (, Discard this card: Draw a card.)
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