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Cards similar to Giant Growth (400)

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Regents Authority

Regent's Authority

Instant

Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.

4.8 /10
$0.02
Resize

Resize

Instant

Target creature gets +3/+3 until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

2.5 /10
$0.18
Resolute Strike

Resolute Strike

Instant

Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.

4.7 /10
$0.01
Resounding Roar

Resounding Roar

Instant

Target creature gets +3/+3 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.

0.4 /10
$0.05
Savage Surge

Savage Surge

Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

3.8 /10
$0.03
Stand Firm

Stand Firm

Instant

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

2.7 /10
$0.08
Strength of Arms

Strength of Arms

Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

3.2 /10
$0.04
Strength of Cedars

Strength of Cedars

Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of lands you control.

3.6 /10
$0.14
Success

Success!

Instant

Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.

10 /10
$0.06
Sudden Strength

Sudden Strength

Instant

Target creature gets +3/+3 until end of turn.
Draw a card.

1.3 /10
$0.18
Swell of Growth

Swell of Growth

Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

5.2 /10
$0.04
Take Heart

Take Heart

Instant

Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.

3.9 /10
$0.03
Titans Strength

Titan's Strength

Instant

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

8.6 /10
$0.11
Titanic Growth

Titanic Growth

Instant

Target creature gets +4/+4 until end of turn.

7.3 /10
--
Unchecked Growth

Unchecked Growth

Instant — Arcane

Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.

2.9 /10
$0.13
Unnatural Endurance

Unnatural Endurance

Instant

Devoid (This card has no color.)
Target creature gets +2/+0 until end of turn. Regenerate it.

4.5 /10
$0.05
Vampires Bite

Vampire's Bite

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

3.2 /10
$0.19
Vampires Zeal

Vampire's Zeal

Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

2.8 /10
$0.04
Veterans Reflexes

Veteran's Reflexes

Instant

Target creature gets +1/+1 until end of turn. Untap that creature.

3.2 /10
$0.06
Wild Might

Wild Might

Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .

0.7 /10
$0.11
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