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Cards similar to Giant Octopus (400)

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Cyclone Sire

Cyclone Sire

Creature — Elemental (3/4)

Flying
When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

1.6 /10
$0.05
Cytoplast Manipulator

Cytoplast Manipulator

Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
, : Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

6 /10
$4.52
Danny Pink

Danny Pink

Legendary Creature — Human Soldier Advisor (4/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."

7.8 /10
~$13
Daring Apprentice

Daring Apprentice

Creature — Human Wizard (1/1)

, Sacrifice Daring Apprentice: Counter target spell.

4.9 /10
$0.55
Daring Thief

Daring Thief

Creature — Human Rogue (2/3)

Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.

6.7 /10
$0.40
Dark Maze

Dark Maze

Creature — Wall (4/5)

Defender (This creature can't attack.)
: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

0.7 /10
$0.12
Darkslick Drake

Darkslick Drake

Creature — Phyrexian Drake (2/4)

Flying
When Darkslick Drake dies, draw a card.

1.9 /10
$0.09
Dawnray Archer

Dawnray Archer

Creature — Human Archer (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, : Dawnray Archer deals 1 damage to target attacking or blocking creature.

3.6 /10
$0.15
Dazzling Sphinx

Dazzling Sphinx

Creature — Sphinx (4/5)

Flying
Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

8.3 /10
$0.48
Deadeye Quartermaster

Deadeye Quartermaster

Creature — Human Pirate (2/2)

When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.

7.5 /10
$0.21
Deadeye RigHauler

Deadeye Rig-Hauler

Creature — Human Pirate (3/2)

Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand.

3.2 /10
$0.03
Deceiver Exarch

Deceiver Exarch

Creature — Phyrexian Cleric (1/4)

Flash (You may cast this spell any time you could cast an instant.)
When Deceiver Exarch enters the battlefield, choose one —
• Untap target permanent you control.
• Tap target permanent an opponent controls.

6.6 /10
$0.20
Deekah Fractal Theorist

Deekah, Fractal Theorist

Legendary Creature — Human Wizard (3/3)

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.
: Target creature token can't be blocked this turn.

9 /10
$4.01
Deepglow Skate

Deepglow Skate

Creature — Fish (3/3)

When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.

9.5 /10
$1.63
Defective Detective

Defective Detective

Creature — Human Spy (2/1)

Defective Detective can't be blocked.
When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card.

10 /10
$0.03
Defiler of Dreams

Defiler of Dreams

Creature — Phyrexian Sphinx (4/3)

Flying
As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.
Whenever you cast a blue permanent spell, draw a card.

9 /10
$0.40
Demilich

Demilich

Creature — Skeleton Wizard (4/3)

This spell costs less to cast for each instant and sorcery spell you've cast this turn.
Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.

5.5 /10
$2.61
Dermoplasm

Dermoplasm

Creature — Shapeshifter (1/1)

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.

2.7 /10
$0.22
Descendant of Soramaro

Descendant of Soramaro

Creature — Human Wizard (2/3)

: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.

3.5 /10
$0.14
Detective of the Month

Detective of the Month

Creature — Human Detective (2/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.

6.4 /10
$0.11
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