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Cards similar to Gilt-Leaf Ambush (400)

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Root Snare

Root Snare

Instant

Prevent all combat damage that would be dealt this turn.

6 /10
$0.03
Ruinous Intrusion

Ruinous Intrusion

Instant

Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.

8.7 /10
$0.14
Second Breakfast

Second Breakfast

Instant

Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.2 /10
$0.02
Second Harvest

Second Harvest

Instant

For each token you control, create a token that's a copy of that permanent.

9.8 /10
$5.21
Showstopper

Showstopper

Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

4 /10
$0.07
Sigil Blessing

Sigil Blessing

Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

3.2 /10
$0.13
Sprouting Vines

Sprouting Vines

Instant

Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

6.6 /10
$0.27
Strength of the Tajuru

Strength of the Tajuru

Instant

Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

6.7 /10
$0.27
TelJilad Justice

Tel-Jilad Justice

Instant

Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

4.9 /10
$0.20
Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

3.6 /10
$0.07
Tribute to the Wild

Tribute to the Wild

Instant

Each opponent sacrifices an artifact or enchantment.

6.8 /10
$0.27
Unbreakable Formation

Unbreakable Formation

Instant

Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

9.9 /10
$0.24
Wrap in Vigor

Wrap in Vigor

Instant

Regenerate each creature you control.

9.3 /10
$0.87
Crib Swap

Crib Swap

Tribal Instant — Shapeshifter

Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

9.2 /10
$0.46
Giant Opportunity

Giant Opportunity

Sorcery

You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")

7.2 /10
$0.12
Outmuscle

Outmuscle

Sorcery

Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.

5.9 /10
$0.03
Pulse of the Tangle

Pulse of the Tangle

Sorcery

Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.

2.5 /10
$0.24
Rise of the Varmints

Rise of the Varmints

Sorcery

Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

1.9 /10
$0.06
Scout the Wilderness

Scout the Wilderness

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.

4.9 /10
$0.01
Storm the Seedcore

Storm the Seedcore

Sorcery

Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

6.3 /10
$0.02
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