Creature — Human Knight (2/1)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Kor Soldier (1/1)
As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
Creature — Elephant Cleric (2/3)
: Prevent the next 2 damage that would be dealt to any target this turn.
Artifact Creature — Gnome (0/3)
When Market Gnome dies, you gain 1 life and draw a card.
When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.
Creature — Spirit (1/1)
, Sacrifice a creature: Target creature can't attack this turn.
Creature — Human Cleric (2/2)
Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Human Cleric (1/4)
: Prevent the next 4 damage that would be dealt to any target this turn.
Creature — Human Monk Cleric (2/1)
Vigilance
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Merfolk Detective (1/1)
Flying
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Mistway Spy is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.
Creature — Elf Monk (1/1)
Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.
Creature — Spirit (2/1)
Flying
: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.
Creature — Human Wizard (1/1)
, : Add one mana of any color.
, : Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Human Spellshaper (1/1)
, , Discard a card: Target creature can't attack this turn.
Creature — Spirit (1/2)
Flying
: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.
Creature — Human Cleric (1/2)
, , Sacrifice Nova Cleric: Destroy all enchantments.
Creature — Beast (6/6)
Hexproof
You can't cast noncreature spells.
: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.
Creature — Faerie Rogue (1/1)
Flying
When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie.
Creature — Human Warrior (3/1)
You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
Legendary Creature — Human Cleric (1/3)
: Prevent the next 3 damage that would be dealt to any target this turn.
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