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Cards similar to Goblin Cadets (400)

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Balduvian Shaman

Balduvian Shaman

Creature — Human Cleric Shaman (1/1)

: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

0.5 /10
$0.08
Balduvian Warlord

Balduvian Warlord

Creature — Human Barbarian (3/2)

: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.

3.2 /10
$0.26
Balor

Balor

Creature — Demon (5/5)

Flying
Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact.
• Balor deals damage to target opponent equal to the number of cards in their hand.

9 /10
$2.78
Bazaar Trader

Bazaar Trader

Creature — Goblin (1/1)

: Target player gains control of target artifact, creature, or land you control.

7.5 /10
$2.89
Benevolent Bodyguard

Benevolent Bodyguard

Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

8.1 /10
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Bloodfeather Phoenix

Bloodfeather Phoenix

Creature — Phoenix (2/2)

Flying
Bloodfeather Phoenix can't block.
Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay . If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

4.5 /10
$0.14
Bloodrage Alpha

Bloodrage Alpha

Creature — Wolf (4/4)

When Bloodrage Alpha enters the battlefield, choose one —
• Another target Wolf or Werewolf you control fights target creature you don't control.
• When you cast your next Wolf or Werewolf spell, it gains "When this creature enters the battlefield, it fights up to one target creature you don't control."

10 /10
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Boggart Arsonists

Boggart Arsonists

Creature — Goblin Rogue (2/1)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.

1.1 /10
$0.06
Bomb Squad

Bomb Squad

Creature — Dwarf (1/1)

: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

4.5 /10
$1.21
Brash Taunter

Brash Taunter

Creature — Goblin (1/1)

Indestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
, : Brash Taunter fights another target creature.

9.7 /10
$0.95
Breeches Eager Pillager

Breeches, Eager Pillager

Legendary Creature — Goblin Pirate (3/3)

First strike
Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn —
• Create a Treasure token.
• Target creature can't block this turn.
• Exile the top card of your library. You may play it this turn.

8.3 /10
$0.44
Brimstone Vandal

Brimstone Vandal

Creature — Devil (2/3)

Menace (This creature can't be blocked except by two or more creatures.)
If it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.
Whenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.

4 /10
$0.02
Brinebarrow Intruder

Brinebarrow Intruder

Creature — Human Rogue (1/2)

Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

3 /10
$0.07
Bringer of the Red Dawn

Bringer of the Red Dawn

Creature — Bringer (5/5)

You may pay rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

4.2 /10
$3.46
BurningYard Trainer

Burning-Yard Trainer

Creature — Human Knight (3/3)

Trample, haste
When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.

2 /10
$0.04
Careless Celebrant

Careless Celebrant

Creature — Satyr Shaman (2/1)

When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls.

4.1 /10
$0.05
Carrion Rats

Carrion Rats

Creature — Rat (2/1)

Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.

3.7 /10
$0.30
Chainweb Aracnir

Chainweb Aracnir

Creature — Spider (1/2)

Reach
When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Chainweb Aracnir escapes with three +1/+1 counters on it.

7.4 /10
$0.19
Chandras Pyreling

Chandra's Pyreling

Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

4.8 /10
$0.05
Chaos Balor

Chaos Balor

Creature — Demon (4/5)

Flying
Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.
• Target player discards all the cards in their hand, then seeks that many nonland cards.
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.

10 /10
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