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Cards similar to Goblin Electromancer (400)

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Skarrg Guildmage

Skarrg Guildmage

Creature — Human Shaman (2/2)

: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

4.7 /10
$0.13
Skull Skaab

Skull Skaab

Creature — Zombie (2/2)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.

4.4 /10
$0.04
Sky Terror

Sky Terror

Creature — Dinosaur (2/2)

Flying, menace

6.2 /10
$0.09
Skycat Sovereign

Skycat Sovereign

Creature — Elemental Cat (1/1)

Flying
Skycat Sovereign gets +1/+1 for each other creature you control with flying.
: Create a 1/1 white Cat Bird creature token with flying.

7.9 /10
$0.21
Skyknight Vanguard

Skyknight Vanguard

Creature — Human Knight (1/2)

Flying
Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.

8.9 /10
$0.71
SlaughterPriest of Mogis

Slaughter-Priest of Mogis

Creature — Minotaur Shaman (2/2)

Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.

5.4 /10
$0.04
Snooping Newsie

Snooping Newsie

Creature — Human Rogue (2/2)

When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

3.2 /10
$0.02
Soaring ThoughtThief

Soaring Thought-Thief

Creature — Human Rogue (1/3)

Flash
Flying
As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.
Whenever one or more Rogues you control attack, each opponent mills two cards.

7.9 /10
$0.11
Somnomancer

Somnomancer

Creature — Kithkin Wizard (2/1)

When Somnomancer enters the battlefield, you may tap target creature.

0.6 /10
$0.08
Sootstoke Kindler

Sootstoke Kindler

Creature — Elemental Shaman (1/1)

Haste
: Target black or red creature gains haste until end of turn.

1.9 /10
$0.16
Soul Diviner

Soul Diviner

Creature — Zombie Wizard (2/3)

, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.

6.7 /10
$0.47
Spike Jester

Spike Jester

Creature — Goblin Warrior (3/1)

Haste

3 /10
$0.06
Spined Sliver

Spined Sliver

Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

5 /10
$0.48
Spiteflame Witch

Spiteflame Witch

Creature — Elemental Shaman (2/1)

: Each player loses 1 life.

2 /10
$0.20
Stormfist Crusader

Stormfist Crusader

Creature — Human Knight (2/2)

Menace
At the beginning of your upkeep, each player draws a card and loses 1 life.

9.1 /10
$0.75
Stun Sniper

Stun Sniper

Creature — Human Archer (1/1)

, : Stun Sniper deals 1 damage to target creature. Tap that creature.

3.4 /10
$0.18
Sunhome Guildmage

Sunhome Guildmage

Creature — Human Wizard (2/2)

: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.

4.7 /10
$0.08
Swiftblade Vindicator

Swiftblade Vindicator

Creature — Human Soldier (1/1)

Double strike, vigilance, trample

7.7 /10
$0.28
Sygg River Cutthroat

Sygg, River Cutthroat

Legendary Creature — Merfolk Rogue (1/3)

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

8.9 /10
$1.56
Sygg River Guide

Sygg, River Guide

Legendary Creature — Merfolk Wizard (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.

4.5 /10
$0.70
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