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Cards similar to Goblin Glory Chaser (400)

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Acolyte of the Inferno

Acolyte of the Inferno

Creature — Human Monk (3/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

1.5 /10
$0.06
Akroan Sergeant

Akroan Sergeant

Creature — Human Soldier (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

1.1 /10
$0.02
Broadside Bombardiers

Broadside Bombardiers

Creature — Goblin Pirate (2/2)

Menace, haste
Boast — Sacrifice another creature or artifact: Broadside Bombardiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)

7 /10
~$14
Cabal Therapist

Cabal Therapist

Creature — Horror (1/1)

Menace
At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.

5 /10
$0.18
GhorClan Wrecker

Ghor-Clan Wrecker

Creature — Human Warrior (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Menace (This creature can't be blocked except by two or more creatures.)

1.5 /10
$0.03
Goblin Freerunner

Goblin Freerunner

Creature — Goblin Warrior Ally (3/2)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Menace (This creature can't be blocked except by two or more creatures.)

3.1 /10
$0.03
Komainu Battle Armor

Komainu Battle Armor

Artifact Creature — Equipment Dog (2/2)

Menace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.1 /10
$1.91
Mayhem Patrol

Mayhem Patrol

Creature — Devil Warrior (1/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.1 /10
$0.02
Person of Interest

Person of Interest

Creature — Human Rogue (2/2)

When Person of Interest enters the battlefield, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.)

0.8 /10
$0.01
Purphoross Emissary

Purphoros's Emissary

Enchantment Creature — Ox (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Menace (This creature can't be blocked except by two or more creatures.)
Enchanted creature gets +3/+3 and has menace.

2.9 /10
$0.12
Renowned Weaver

Renowned Weaver

Creature — Human Shaman (1/1)

, Sacrifice Renowned Weaver: Create a 1/3 green Spider enchantment creature token with reach. (It can block creatures with flying.)

3.1 /10
$0.06
Rubblebelt Braggart

Rubblebelt Braggart

Creature — Viashino Warrior (5/5)

Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)

0.5 /10
$0.02
Sethron Hurloon General

Sethron, Hurloon General

Legendary Creature — Minotaur Warrior (4/4)

Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.
: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ( can be paid with either or .)

5.5 /10
$0.11
Stirring Bard

Stirring Bard

Creature — Dragon Bard (0/4)

Defender
When Stirring Bard enters the battlefield, you take the initiative.
Mantle of Inspiration — : Target creature gains menace and haste until end of turn.

6.9 /10
$0.07
Volatile Arsonist  DireStrain Anarchist

Volatile Arsonist // Dire-Strain Anarchist

Creature — Human Werewolf // Creature — Werewolf (4/4)

Menace, haste
Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Dire-Strain Anarchist

Menace, haste
Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.9 /10
$0.44
Aether Chaser

Aether Chaser

Creature — Human Artificer (2/1)

First strike
When Aether Chaser enters the battlefield, you get (two energy counters).
Whenever Aether Chaser attacks, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.

3.6 /10
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AhnCrop Crasher

Ahn-Crop Crasher

Creature — Minotaur Warrior (3/2)

Haste
You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)

5.4 /10
$0.06
Akki Battle Squad

Akki Battle Squad

Creature — Goblin Samurai (6/6)

Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)

9 /10
$0.73
Akki Drillmaster

Akki Drillmaster

Creature — Goblin Shaman (2/2)

: Target creature gains haste until end of turn.

2.6 /10
$0.15
Akoum Battlesinger

Akoum Battlesinger

Creature — Human Berserker Ally (1/1)

Haste
Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

4.3 /10
$0.10
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