Creature — Spirit (3/1)
When Yuki-Onna enters the battlefield, destroy target artifact.
Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.
Legendary Creature — Viashino Shaman (3/4)
, : Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
Creature — Human Wizard (2/2)
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Creature — Zombie Wizard (2/2)
When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Human Shaman (2/1)
When Ardent Elementalist enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Creature — Gargoyle (3/2)
Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Basalt Gargoyle gets +0/+1 until end of turn.
Creature — Giant Wizard (4/2)
When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
Creature — Beast (4/3)
When Batterhorn enters the battlefield, you may destroy target artifact.
Host Creature — Pangolin Beast (2/2)
When this creature enters the battlefield, you may destroy target artifact.
Creature — Astartes Warrior (3/3)
Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.
Creature — Goblin Scout Ally (3/2)
Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
Creature — Human Wizard (2/2)
Flash
When Crackling Spellslinger enters the battlefield, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Creature — Vampire (3/2)
When Crossway Vampire enters the battlefield, target creature can't block this turn.
Creature — Dog (3/3)
Menace (This creature can't be blocked except by two or more creatures.)
When Edgewall Pack enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block."
Creature — Goblin Wizard (1/1)
When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle.
: Embermage Goblin deals 1 damage to any target.
Creature — Human Soldier // Legendary Creature — Spirit (2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.
At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.
Kaiso, Memory of Loyalty
Flying
Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.
Creature — Human Knight (2/1)
Haste
When Fervent Cathar enters the battlefield, target creature can't block this turn.
Creature — Human Shaman Ally (2/2)
Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Creature — Elemental Berserker (2/2)
When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
Creature — Human Warrior (3/3)
Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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