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Cards similar to Goblin S.W.A.T. Team (400)

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BullRush Bruiser

Bull-Rush Bruiser

Creature — Minotaur Warrior (4/3)

Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.

1.9 /10
$0.03
Burning Palm Efreet

Burning Palm Efreet

Creature — Efreet (2/2)

: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.

0.2 /10
$0.29
Burning Shield Askari

Burning Shield Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Burning Shield Askari gains first strike until end of turn.

1 /10
$0.12
BurningEye Zubera

Burning-Eye Zubera

Creature — Zubera Spirit (3/3)

When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to any target.

0.7 /10
$0.17
BurningTree Vandal

Burning-Tree Vandal

Creature — Human Rogue (2/1)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.

3.7 /10
$0.02
BurningYard Trainer

Burning-Yard Trainer

Creature — Human Knight (3/3)

Trample, haste
When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.

2 /10
$0.04
Caldera Hellion

Caldera Hellion

Creature — Hellion (3/3)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

3.6 /10
$0.29
Caldera Kavu

Caldera Kavu

Creature — Kavu (2/2)

: Caldera Kavu gets +1/+1 until end of turn.
: Caldera Kavu becomes the color of your choice until end of turn.

0.7 /10
$0.09
Canyon Drake

Canyon Drake

Creature — Drake (1/2)

Flying
, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

0 /10
$0.30
Canyon Lurkers

Canyon Lurkers

Creature — Human Rogue (5/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.4 /10
$0.03
Capricious Sliver

Capricious Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."

6 /10
$0.26
Captain Lannery Storm

Captain Lannery Storm

Legendary Creature — Human Pirate (2/2)

Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

9.6 /10
$0.11
Cave People

Cave People

Creature — Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn.
, : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

0.4 /10
$0.15
Cavern Crawler

Cavern Crawler

Creature — Insect (0/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: Cavern Crawler gets +1/-1 until end of turn.

0.2 /10
$0.11
Caves of Chaos Adventurer

Caves of Chaos Adventurer

Creature — Human Barbarian (5/3)

Trample
When Caves of Chaos Adventurer enters the battlefield, you take the initiative.
Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.

7.9 /10
$0.26
Chainwhip Cyclops

Chainwhip Cyclops

Creature — Cyclops Warrior (4/4)

: Target creature can't block this turn.

0.9 /10
$0.03
Chaos Channeler

Chaos Channeler

Creature — Human Shaman (4/3)

Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn.

8.1 /10
$0.10
Chaos Harlequin

Chaos Harlequin

Creature — Human (2/4)

: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.

0.6 /10
$0.51
Chaos Terminator Lord

Chaos Terminator Lord

Creature — Astartes Warrior (3/3)

Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

6.5 /10
$0.08
CharRumbler

Char-Rumbler

Creature — Elemental (-1/3)

Double strike
: Char-Rumbler gets +1/+0 until end of turn.

1.1 /10
$0.03
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